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EditorGUI.indent affects property height
How to reproduce: 1. Download attached project file 2. Open scene "D" 3. Click on "GameObject" in Hierarchy Window and check at Insp... Read more
Different contained assets shown in manifest, depending on the way an as...
Reproduction steps: 1. Open project attached (AssetBundleUpdate.zip) 2. See that all 4 assets are included in AssetBundle "bundlea".... Read more
Inconsistent physics ejection when enabling penetrated objects connected...
How to reproduce: 1. Download attached project file and open "TestScene" 2. Go into Play Mode 3. Select both "Cube A" and Cube B" in... Read more
[iOS, il2cpp] System.DateTime.Now is slow on the first run
To reproduce: 1. Open project attached by QA 2. Build it for iOS 3. In XCode's top menu bar select Product -> Profile 4. From the in... Read more
UnitySplash-Cube stays in memory even after splash screen
To reproduce: 1. Open attached Unity project "BugReport_UnitySplash-Cube_StaysInMemory.zip" 2. Go to build settings and check "Deve... Read more
Changing "Non Power of 2" setting breaks Sprite references
Reproduction steps: 1. Open attached user project; 2. Open "Scene.unity"; 3. Select "Canvas/Image" in Hierarchy and notice the "Sour... Read more
Transform component values can be set to NaN in Build but not in Editor
Steps to reproduce: 1.Open attached ‘InconsistentNaNBehaviour.zip' Unity project 2.Enter Play mode 3.Press Space 4.Build and run pro... Read more
Child GameObjects in a Horizontal/Vertical Layout Group don't display th...
How to reproduce: 1. Download attached project files 2. Open "HorizontalGroupBug" Scene 3. In Hierarchy Window go to Canvas -> Pane... Read more
Slider Elements Become hidden when Ctrl+Z is pressed
How to reproduce: 1. Create a new project 2. Create UI slider 3. In Hierarchy window select Canvas - > Slider -> Fill Area -> Fill ... Read more
Empty Splash Screen lingers for a few seconds after the Unity logo disap...
Steps to reproduce: 1. Build any Unity project on Standalone with Splash screen 2. Build any Unity project on Standalone without a S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Directional shadows render only according to first Directional Light when the second Directional Light is the brightest light
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text