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[UWP][2018.4] Linear to gamma conversion error with HDR camera rendering...
Steps to reproduce:1. Download 1183306_repro.zip and open "new" scene2. Switch platform to UWP and Build project3. Build VS solution... Read more
Quaternion To Matrix conversion failed error thown when Planar Reflectio...
Repro steps:1. Open user attached project2. In the Hierarchy, select "Planar Reflection Probe" object and add a Planar Reflection Pr... Read more
[SerializeReference] managedReferenceFullTypename is empty when serializ...
1 ) Open attached project2 ) Select "New Serialize Reference Editor Bug.asset"3 ) Notice that in the inspector the class that does n... Read more
Terrain Tools package causes Package Manager filter to not work after us...
How to reproduce:1. Open the attached "TerrainTools PManager Issue.zip" project2. Open the Package Manager3. Wait a couple of second... Read more
Compiler Output warnings and errors are placed outside of the stderr sec...
How to reproduce:1. Download the user-submitted project(2017test)2. Build it via CMD/Terminal along with the -batchmode argument3. O... Read more
Destroy may not be called from edit mode errors thown when changing Plan...
Repro steps:1. Open user attached project2. In the Hierarchy, select "Planar Reflection Probe" object and add a Planar Reflection Pr... Read more
ArgumentException: Getting control 0's position in a group error is thro...
Repro steps:1. Open user attached project2. In the Hierarchy, select "Planar Reflection Probe" object3. Add a Planar Reflection Prob... Read more
Screen position out of view frustum errors thrown when setting Planar Re...
Repro steps:1. Open user attached project2. In the Hierarchy, select "Planar Reflection Probe" object and add a Planar Reflection Pr... Read more
[LWRP] GameObject's shadow is not animated when Skinned Mesh Renderer's ...
How to reproduce:1. Open user's attached 'DE-Ghost.zip' project2. Open SampleScene3. Turn off 'Maximize on Play' in Game View4. Ente... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title