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0
votes
Fixed

"Layout update is struggling to process current layout" error appears wh...

UI Toolkit

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Jan 25, 2019

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Version/s: 2019.2.0a1

Steps: 1. Add an empty GameObject 2. Add AudioSource component (expanded) 3. Add one more AudioSource component ==> The "Add Compon... Read more

0
votes
Fixed

Rigidbody with CapsuleCollider keeps bouncing when colliding with Box Co...

Physics

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Dec 14, 2018

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Version/s: 2018.3.0a5, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the user's attached project ("TestUnityProject.zip") 2. Open the repro scene ("SampleScene") 3. Enter the ... Read more

0
votes
By Design

AssetDatabase.StartAssetEditing() inside EditorApplication.Update withou...

Asset - Database

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Jan 23, 2019

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Version/s: 2017.4.0f1, 2017.4.18f1

Registering a callback on EditorApplication.Update that call AssetDatabase.StartAssetEditing() without calling AssetDatabase.StopAss... Read more

4
votes
Won't Fix

Disabling and then enabling VR results in performance loss if None was t...

XR SDK

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Jan 24, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.1f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode with an HMD connected Expected result: after loadin... Read more

0
votes
Fixed

NullReferenceException errors appear when there are 2 .asmdef files in o...

Scripting

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Jan 25, 2019

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Version/s: 2019.1.0a10, 2019.2.0a3

To reproduce: 1. Create new project 2. Create 2 .asmdef files Reproducible with: 2019.1.0a10, 2019.2.0a3 Not reproducible with: 201... Read more

6
votes
Fixed

[Android] Android manifest contains incorrect values for platformBuildVe...

Mobile

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Jan 18, 2019

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Version/s: 2017.4.17f1, 2018.2.20f1

Steps to reproduce: 1. Open the attached project 2. Build for Android 3. Explore the apk's manifest using Android Studio or aapt (~/... Read more

0
votes
Fixed

Unity crashes when a material that is highlighted in the Project Window ...

Asset - Database

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Jan 22, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "case_1119351-Panmateria_Project_Stripped" and scene "Biome01_Sector01" 2. Select "Proble... Read more

0
votes
Fixed

Reflection Probes have low resolution textures when building with Textur...

Graphics - General

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Jan 08, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "case_1115306-ReflectionProbeStreamingBug_modified" and scene "SampleScene" 2. Make sure ... Read more

1
votes
Fixed

[Metal][IOS]Black screen is shown after Unity Splash Screen when HDR mod...

Package: PostProcessing

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Jan 24, 2019

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Version/s: 2.1.2

How to reproduce: 1. Open the attached project 2. Go to Menu bar -> File -> Buil Settings -> Switch to the iOS platform 3. Build f... Read more

0
votes
Fixed

[IL2CPP] [iOS] An exception is thrown when using the Dataflow Blocks to ...

IL2CPP

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Jan 15, 2019

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Version/s: 2018.2.19f1, 2018.3.0a10, 2019.1.0a8, 2019.2.0a1

How to reproduce: 1. Open the attach project 2. Build for iOS and deploy the Xcode project to the iOS device 3. In the app input any... Read more

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