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[Timeline] Values are not removed on last Scale axis when removing keys ...
To reproduce:1. Open my attached project2. In Hierarchy window, select Cube game object, make sure Timeline window is open3. In Insp... Read more
Can't add references to package manager asmdef files from the editor
To reproduce: 1. Create a new Assembly Definition file2. In the Inspector, try adding a reference3. Observe that you cannot add refe... Read more
Opening the Packman UI spams the console with >400 error Panel.PaintSubT...
As title says.The console errors can be cleared and the project runs, but if you leave the Packman UI window open, the same errors a... Read more
[Windows] AssemblyDefinition csproj files include non-code assets from o...
Steps to reproduce:1. Open user attached project2. Go to Assets -> Open C# Project3. Observe that the .shader files are included ... Read more
Applying a prefab with a missing script breaks Inspector view and errors...
To reproduce:1. Open the QA's attached project2. Select the "GameObject" in the scene and apply the prefab Expected result: A single... Read more
Crash on Material::CreateMaterial when creating new project with "Cake M...
To reproduce:1. Download "Cake Mania, Match 3 Complete Project" asset from the shop and make sure it is in the AppData folder2. Crea... Read more
Camera freezes and not react on inputs while using holographic emulation...
How to reproduce:1. Open any project with Vuforia imported or download attached project file and open Assets/Scenes/Main scene2. Dis... Read more
EditorGUILayout.PropertyField causes the Editor to freeze when used with...
Reproduction steps:1. Download "SlowPropertyField.zip" project and open in Unity2. Select "Select This One" object in the hierarchy ... Read more
NavMeshBuildSettings.voxelSize always return 0.1666667
To reproduce: 1. Open the project, attached by the tester (NavMeshSettingsBug.zip)2. Open the "test" scene3. Enter Play mode4. Obser... Read more
Generic Menu Causes GL.Lines to be Drawn with an offset and white
Reproduction steps:1. Open the attached project "New Unity Project (3).zip";2. Open the "Tools/Grid" menu;3. Left-click on the windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used