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Calling LoadAssetAtPath during DomainReload returns null asset if asset ...
How to reproduce:1. Create an asset (i.e. a shader)2. Create a class with [InitializeOnLoad] in it, and call AssetDatabase.LoadAsset... Read more
There is no way to have 2 instances of AndroidJavaObject with different ...
Use cases:1 AndroidJavaObject needs to be passed to multiple independent bodies of code -- each which have their own independent dur... Read more
Curves are cleared for AnimationCurves created via SerializeReferences w...
How to reproduce:1. Open the attached "1286304.zip" project2. Right-click on Project window and go to Create -> Test23. Select th... Read more
[Bolt] Fuzzy Finder jitters when using the search function in Flow Graph
Reproducible on: Unity version: 2019.4.17f1, 2020.1.17f1, 2020.2.0f1, 2021.1.0a10 Bolt version: 1.4.13 Platforms: macOS Catalina, Wi... Read more
[XR SDK] [URP] Custom Render Feature is not initialized when Stereo Rend...
Reproduction steps:1. Open the attached project ("1292097Repro.zip")2. Open the "Grass Displacement RenderFeature Demo" scene3. Make... Read more
Sprite Preview window loses pixels and the sprites are indistinguishable...
How to reproduce:1. Open the user's attached "Sprite Preview Incorrect" project2. In the Project window select the "enemy04_sheet" A... Read more
You cannot create basic Sprite Shapes when creating Sprites via Assets->...
How to reproduce:1. Create a new 2D Template project2. Create a new Square Sprite (Assets->Create->2D->Sprites->Square)3... Read more
[Bolt] RenamedFrom attribute does not function correctly on array refere...
Reproducible on: Unity version: 2019.4.17f1,2020.1.17f1, 2020.2.0f1, 2021.1.0a10 Bolt version: 1.4.13 Reproduction steps:1. Open the... Read more
[Android] [Vulkan] Graphics memory is not released when switching betwee...
Steps to reproduce:1. Open user's attached project "VulkanUnableToUnloadGraphicsMemory.zip"2. Switch to Android3. Export the Android... Read more
[WebGL] Particular Vietnamese symbols are not being displayed in WebGL B...
How to reproduce:1. Download and open project 'WebGL.zip'2. Open scene 'SampleScene'3. Enter Play Mode4. Observe the Game View5. Bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI GameObjects are not positioned at 0,0,0 when creating them while Scene view is active
- Mesh Filter and Mesh Renderer property icons are difficult to see on blue highlight when selected in Animator window
- Orientation X, Y, and Z input fields are misaligned with other Element 0 fields in the Tile Palette window
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized
- ListView element is rendered in solid black after docking if UI Builder window was already opened prior to project launch