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[URP] [Regression] CommandBuffer name is always CommandBuffer.Execute on...
Steps:1. Open attached project2. Open repro scene3. Hit play->Game View is black, which is expected4. Open frame debugger, enable... Read more
[Mono] [Coverage] crash on mono_profiler_get_coverage_data when calling ...
How to reproduce:1. Open the "mono_profiler_coverage_crash.zip" project2. Enable Code Coverage (Preferences > General > Enable... Read more
Shadergraph detects recursive subgraphs but does not stop you from savin...
Does not reproduce in 6.9.1 Repro steps:1. Use HDRP or Universal project of 7.0.1 or later2. Create a subgraph3. Open the subgraph4.... Read more
Troubleshooter doesn't redirect to Unity forums when Feedback tab is sel...
How to reproduce:1. Create a new project2. Open Troubleshooter window (Help->Troubleshoot Issue...)3. In Troubleshooter window ty... Read more
directional lights - main light selection
The automatic main light selection for directional lights selects different lights for different color hue values. 1. Download MainL... Read more
[HDRP][Terrain] Terrain w/ HDRP broken
Repro:1) Create a new project pointing to SRP master.2) Create a HDRP Asset.3) In Project Settings / Graphics, set the Scriptable Re... Read more
[AR][Mobile] Using KudanAR custom package built project looks split on a...
To reproduce:1. Open attached project "reproproject.zip" and open "SolarSystem.unity" scene2. Build for iOS or Android (if built for... Read more
[Alembic Importer] Dragging the minimum value of the Alembic Importers "...
Reproduction steps:1. Create a New Project2. Import the Alembic package and the "cube.abc"3. Inspect the "cube"4. Grab the left side... Read more
Saving a subgraph creates null reference exceptions
Repro steps:1. Use a project containing HDRP2. Create a subgraph3. Save itExpected result: no null reference exceptionsActual result... Read more
Attempting to delete subgraph node whose subgraph was deleted from proje...
Does not reproduce in 7.0.1Repro steps:1. Use a project with Universal2. Create a PBR shader3. Create a subgraph4. Drag the subgraph... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes