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0
votes
By Design
0
votes
Postponed
0
votes
Won't Fix
0
votes
Not Reproducible
0
votes
Fixed
Segfault occurs when instantiating TerrainData on Android
Android application crashes on startup. The crash is not reproducible in the editor or with the standalone windows build. Reproduced... Read more
2
votes
Fixed
Resources.UnloadAsset throws error when used on ScriptableObject in Editor
Steps to reproduce:1. Create a project which makes use of Resources.UnloadAsset on ScriptableObject2. If you try to unload Scriptabl... Read more
0
votes
Fixed
Character in 2D tutorial project looks broken
Steps to reproduce : - import the 2D example project from the Asset Store- open the scene- press play and notice the character Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument