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0
votes
Fixed
1
votes
Fixed

Render texture is mirrored when Camera's Clear Flags are set to Don't Clear

Graphics - General

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Feb 20, 2018

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Version/s: 2017.1.1f1, 2018.1.0a2

To reproduce: 1. Open the project, attached by the tester (RenderTextureSymmetry.zip)2. Open the "Sample Scene" scene3. In Scene Vie... Read more

0
votes
Won't Fix

The loading circle in the Package Manager is not aliased and appears jaggy

Packman

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Feb 21, 2018

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Version/s: 2018.1.0b8

To reproduce: 1. Open the Package Manager window2. Inspect the spinning circle Expected: animation should be smooth Reproduced in 20... Read more

0
votes
Fixed

Render Pipeline HD - Errors are spewed after package is installed

Graphics - General

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Feb 21, 2018

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Version/s: 2018.1.0b8, 2018.1.0f1

Render Pipeline HD - Errors are spewed after package is installed. 1. What happenedWhen installing the render pipeline high definiti... Read more

0
votes
Won't Fix

Project on il2cpp never completes the build. Editor freeze on "Convertin...

Universal Windows Platform

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Feb 21, 2018

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Version/s: 2018.1.0b7

How to reproduce:1. Download attached project2. Use the il2cpp build setup3. Build the project - the build never completes Actual re... Read more

0
votes
Won't Fix

PrefabUtility.CreatePrefab crashes the Editor in PPtr<GameObject>::opera...

Asset - Database

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Feb 21, 2018

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Version/s: 2017.3.0f3

To reproduce: 1. Open the project, attached by the tester (PrefabUtilityBug.zip)2. Open the "test" scene3. Select the Cube in the Hi... Read more

0
votes
Won't Fix

(B * Quaternion.Inverse(A)).ToAngleAxis(out angle, out angleAxis); line ...

Mono

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Feb 21, 2018

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Version/s: 2018.1.0b1, 2018.1.0b8

To reproduce: 1. Open the project, attached by the tester (CompilationFail.zip)2. Observe the errors in the console3. Inspect the He... Read more

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