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Memory usage increases by 100Mb in mobile builds until a crash occurs wh...
How to reproduce:1. Open the “MemoryOverflow.zip” project2. Connect a mobile device to your machine3. In Build Settings check Develo... Read more
ClientRpc calls in reverse order on LocalClient
ClientRpc calls in the same frame are calledin reverse order on LocalClients. Read more
Selecting a filtered game object in play mode causes a NullReferenceExce...
To reproduce:1. Create new project2. Type d in hierarchy search3. Select Directional Light4. Press play5. Click on scene view6. Noti... Read more
[WinEditor] Closing loading SplashScreen for one Unity instance closes f...
Note: This affects all progress bars in Unity, not only the launch screen. How to reproduce:1. Open any project2. Open any other pro... Read more
The Sprite Shader modification does not get reflected in the Player buil...
How to reproduce:1. Open the attached project "TestUIShader_trunk.zip"2. Build And Run the project3. Observe that circle in the midd... Read more
[Android] Render artefacts on objects that don't receive shadows using A...
How to reproduce:1. Open user provided project2. Build for Adreno 530 device3. Play the built app (You can die in game, the camera k... Read more
UI Builder section has scrollbars in the "Inspector" section, which are ...
Steps to reproduce: Create a project Go to "Project" -> "Asset" section -> right click ->Create ->UI Toolkit -> UI Do... Read more
Switching project branches with Unity open causes compilation to fail un...
After [https://ono.unity3d.com/unity/unity/pull-request/145172/_/scripting/update-nunit-package-2.0.3] has been merged to trunk, swi... Read more
[GoogleVR] Application crashes when disabling, then re-enabling VR mode
[GoogleVR] Application crashes when disabling, then re-enabling VR mode 1. What happenedDaydream and Cardboard applications crash af... Read more
[iOS] Launch Screen adds custom XIBs, XIBs override Legacy Launch Images...
How to reproduce:1. Create a new project2. Build Xcode project using Default settings (iPad and iPhone Launch screen are set to Defa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor hangs when painting Details containing 2D Mesh on Terrain
- No audio is played when TimelinePlayable has one output
- Scene and Sprite Editor views break when an edge is deleted in an attempt to split geometry
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed