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[macOS] [Linux][2019.4] Stack frames are missing from Console window whe...
Reproduction steps:1. Open project in "1017853.zip" and open SampleScene2. Open the Console window3. Clear the console4. Press on th... Read more
[Linux] Profiler Module Editor window gets closed when deleting a custom...
Reproduction steps:1. Open a new or an existing project2. Got to Window -> Analysis -> Profiler3. Press the Profiler Modules d... Read more
[XR][Quest] OnApplicationQuit and OnDestroy are not being called when qu...
How to reproduce:1. Open the attached project "1320648.zip"2. Make sure the Android Logcat window is open (Window > Analysis >... Read more
Crash with ComputeTileMeshJob when generating Navmesh
While generating NavMesh in game / on runtime, crash happens at ComputeTileMeshJob (Windows and Mac Editor). Reproducible with: 2019... Read more
[XR][AI] ~0.3ms stall in the main thread in Semaphore.WaitForSignal call...
Repro steps:1. Open the attached project2. Make sure Development Build and Connect to Profiler options are turned on3. Build and Run... Read more
[Android] Spike in CPU usage on the first touch on the screen when using...
How to reproduce:1. Open the attached project "TouchTest.zip"2. Open the Scene "SampleScene"3. Enable Development Build and Autoconn... Read more
Crash on Texture2D::GetPixelBilinear when attempting to enter another Scene
How to reproduce:1. Open the attached project "Game.zip" (In Google Drive)2. Open Scene "_MainScene"3. Press Play4. Press the "Gig P... Read more
ArgumentOutOfRangeException is thrown when pressing PageUp key after a d...
How to reproduce:1. Open attached project "TestCrash.zip"2. Open "SampleScene" scene (in "Scenes" folder)3. Enter Play mode4. Press ... Read more
SceneView & GameView turns black when one of the three scale-numbers on ...
How to reproduce:1. Open attached project "hdrpreproNoLibrary.zip"2. Open "JamieTest EnemyMovement Subscene" scene3. Select any Game... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked