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Application freezes on the Kindle Fire (first generation)
AngryBots works incorrectly on the Kindle Fire when the multithreaded rendering is enabled. When the mt rendering is enabled, the bl... Read more
Event.shift is not implemented for BlackBerry
When attempting to use Event.shift from the event API: http://docs.unity3d.com/Documentation/ScriptReference/Event.html It does not ... Read more
Models with more than 65535 vertices and with blend shapes crash the imp...
To reproduce:1. Open the attached project2. Click on the .fbx file in the Project panel3. Change some settings and click apply4. Imp... Read more
Editing Avatar Mask is impossible to edit
Editing Avatar Mask is impossible to edit Repro:1. Create Avatar Mask2. Try edit by clicking on body parts3. Error pops upThis is br... Read more
Error when reverting Optimize Transform Hierarchy
Error when reverting Optimize Transform Hierarchy Repro:1. create GO from a model generic or humanoid2. optimize transform Hierarchy... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled