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The wrong variable value is used when accessing it from a method which i...
Reproduction steps:1. Download and open the attached project "1318169.zip"2. Enter Play mode and notice the values logged in the con... Read more
Incorrect UV overlap happens when using progressive GPU to bake the ligh...
How to reproduce:1. Open the user's attached "bake problem" project2. Open the Scene "SampleScene"3. Open the Lighting settings (Win... Read more
Crash on VideoClipPlayback::DetectEndReached when VideoPlayer tries to p...
How to reproduce:1. Open the user's attached project from "External Media.zip"2. Open Scene "room1"3. Enter Play Mode Expected resul... Read more
Incorrect rendering from user's command buffer when mesh from disabled s...
Reproduction steps:1. Download and open the attached "994948-skinned-mesh-renderer-bug.zip" project2. In the Hierarchy window, selec... Read more
Second same created asset disappears from Project Browser
Created asset disappears from Project Browser until Refresh happening How can we reproduce it1 Create new project2 Go to Project Bro... Read more
[ShaderGraph] Visual artifacts between two colors when using Replace Col...
How to reproduce:1. Open the user's attached "Test Project.zip" project2. Open the "Main" Scene3. Observe the Sprite in the Game vie... Read more
[iOS] Application crashes when putting app to foreground if it's launche...
To reproduce:1. Open attached project2. Build and Run on iOS3. When app is loaded, put it to background and then to foreground again... Read more
[Editor] Mouse cursor changes to drag/resize when the color window overl...
The mouse cursor changes to drag/resize when the color editor window is overlapping window edges, text fields, or properties which c... Read more
[MacOS] Error prompt is shown when pressing a key right after a Save/Ope...
How to reproduce:1. Create a new project with the default 3D template2. Go to the Build Settings3. Click on the Build button4. Right... Read more
[Editor] Null reference exception occurs when changing color for a gradi...
Null reference exception occurs when changing color for a gradient key. While creating new keys, and opening the color editor quickl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Command Line Arguments” window in Hub becomes distorted with long project names
- "Save" button is displayed as active in the Hub "Set project display name" window
- Shader Graph does not get saved when pressing 'File -> Save'
- MultiColumnListView does not visually sort the column when BindingSourceSelection is set to "Auto Assign"
- GameObject assigned to Target Graphic in uGUI Toggle component stays dimmed when replacing it if Interactable was toggled off