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[Linux] [Search] EndLayoutGroup error thrown on clicking "Open in Search...
On clicking "Open in Search" in Project/Hierarchy window editor thrown EndLayoutGroup Error, refer to the attached video. Steps to R... Read more
"InvalidOperationException: Queue empty" error is thrown when selecting ...
How to reproduce:1. Open the attached project2. In the Project Window, select the "New Collection.collection" Asset3. Inspect the Co... Read more
Editor/Player crash on BufferD3D12::BeginWrite/PIXBeginEvent<ID3D12Graph...
Reproduction steps:1. Open the user's attached project2. Go to Edit > Project Settings > Player, and set Graphics API for Wind... Read more
[macOS][IL2CPP] Build fails when there are spaces in the project path
How to reproduce:1. Create a new project with the default 3D template (make sure to include spaces in the project name)2. In the Pro... Read more
[ECS] Editor crashes when allocating BlobArrays
How to reproduce:1. Open the attached project ('case-1317119.zip')2. Open the 'SampleScene' Scene3. Enter Play Mode Reproducible wit... Read more
[XR SDK] [URP] Console is spammed with warnings when having overlay came...
Reproduction steps:1. Open the attached project ("Unity URP Quest2 XR Test v3.zip")2. Open the "SampleScene" scene3. Enter Play mode... Read more
Handles Line Thickness setting does not work on OpenGles2
Reproduction steps:1. Open the user's attached project "HelloHandles.zip"2. Go to Edit>Project Settings>Player3. Switch to Ope... Read more
[Metal] Crash when calling DrawMeshInstancedIndirect() with an Intel HD ...
Reproduction steps:1. Open attached project "Indirect-Rendering-With-Compute-Shaders" and load Scene "_Scene"2. Enter Play Mode Repr... Read more
The ID of the component gets changed when attaching the component to a d...
How to reproduce:1. Open the attached '1322120.zip' project2. Open the 'Test' Prefab in a text editor3. Observe the id of the second... Read more
Private arrays can not be unfolded in the Inspector when it's in Debug mode
How to reproduce:1. Open the user attached project (Unity 2020.2.4f1 - Linux - Private arrays are visible in Inspector debug but not... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation