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Audio preview does not detect new hardware if it's not connected during ...
Steps to reproduce: 1. Disconnect/disable all audio hardware. 2. Launch the project 3. Try to preview the sound file, it starts "pla... Read more
[Metal]When camera set to 'Depth only' and has lower depth than seocnd c...
Having two cameras in the scene, one with 'Depthonly' and a lower depth value, there is a severe drop in framerate. Repro steps: 1.... Read more
[STW2017.1] BoxCollider2D shows the warning after Used by Composite is c...
Steps to reproduce: 1. Create a project 2. Add a Sprite in the Hierarchy 3. Add a CompositeCollider2D to the Sprite 4. Add a BoxColl... Read more
'Import Visibility' creates visibility animation curves on bones targeti...
Steps to reproduce: 1. Download and open the attached project 2. Drag testplant prefab into the scene 3. Add testplant animator to t... Read more
Error Loading class through java implementation for .NET(IKVM)
Steps to reproduce: 1. Download and open the attached project 2. Enter playmode Expected result: class is loaded normally Actual re... Read more
[Mac] Editor doesn't detect Facebook module,even though it's in the inst...
Repro steps: 1. Open Unity 2. Open File -> Build Settings -> Facebook -> Open Download Page 3. Download and install the Facebook mo... Read more
[Profiler]When building a development build, cannot connect with profiler
When building a development player and try to connect the profiler, the console is spammed with errors. Repro steps: 1. Open attatc... Read more
When Perforce selected, some other unrelated GUI turns disabled.
To reproduce: 1. Change Version Control Mode to Perforce in Edit -> Project Settings -> Editor 2. Observe other fields, which becom... Read more
Error resuming external process thread 'Editor/Data/Tools/JobProcess.exe...
It is sometimes possible to hit this error while working with lighting related tasks: Error resuming external process thread 'Editor... Read more
[Shader]Material.SetOverrideTag() does not seem to work
Trying to set a shader tag via 'Material.SetOverrideTag()' in this case 'DisableBatching' does not seem to work. Repro steps: 1. Op... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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