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[Universal RP][Android][Vulkan] Scene is not rendered on Adreno GPU devices
How to reproduce:1. Download and open project from https://github.com/Verasl/BoatAttack2. Make sure that Graphics API is set to Vulk... Read more
[Visual Effect Graph] Input field values are clipped in ArcCone & Color ...
Input field values are clipped in ArcCone & Color node, Color property. Steps to repro:1. Create a new project.2. Windows > P... Read more
Unresponsive front facing UI fields with specific rotations when using W...
How to reproduce:1. Open attached project "Bug Canvas backface.zip" and scene "scene"2. Enter Play mode3. In Game view, press and ob... Read more
[iOS] Sound becomes muted after quickly swapping to voice dictation and ...
How to reproduce:1. Build the attached project for iOS2. Run the app on the device3. Press "Play" button4. In order showed below, ke... Read more
GameObjects with LWRP custom shader are not rendered in the Player
How to reproduce:1. Open the attached project2. Open PerformanceTest scene3. Build and run Expected: Two spirals are rendered in the... Read more
[HDRP][VR] Target Eye setting does not work when using Single-Pass Insta...
How to reproduce:1. Open the "1159306_ReproProject" Project2. Open the "Scenes/SampleScene" Scene3. Enter the Play Mode Expected res... Read more
[Visual Effect Graph] Speed Range text overlaps with X value in "Add Age...
Speed Range text overlaps with X value in "Add Age by Speed" block in Initialize particle. Steps to repro:1. Create a new project.2.... Read more
Rigidbody Collision Detection mode cannot be updated after setting the i...
How to reproduce:1. Open user's attached project ("RigidBodyCollisionDetectionChange.zip") using the EnvIronman VM (more information... Read more
Unused State behaviours are not cleaned up from .controller file when th...
How to reproduce:1. Open the attached "UnityAnimatorEvents.zip" Project2. Open the "test controller" in the Animator window3. Click ... Read more
InvalidCastException is thrown when GameObject with Physics Shape compon...
How to reproduce:1. Open the attached project ("PhysicsBug.zip") and open SampleScene2. Open Entity Debugger window (Window->Anal... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open