Search Issue Tracker
EdgeCollider2Ds show up in the scene and game view with a green line tha...
Steps to reproduce : - import the project attached at Case 567090- in the scene create any primitive- add an EdgeCollider2D and noti... Read more
Transitions in mecanim state machine causing freeze with mirrored animat...
Steps to reproduce : - import the project attached- open the scene Mirror Test- press play and notice that the blue character freeze... Read more
Raycasts do not always hit EdgeCollider2Ds
Steps to reproduce : - import the project attached- jump with the character on the thin platform- jump up and down a few times and n... Read more
Texture.GetPixels() cases memory leak on Windows Phone 8
Steps to reproduce:1. Create a project which intensively uses Texture.GetPixels();2. Deploy it to device3. App will crash after some... Read more
Marking WebCamTexture non readable mirrors the webcam, but doesn't chang...
Won't fix (by design): please note, that videoVerticallyMirrored will query platform-specific part, which might be not ready before ... Read more
Cannot write negative numbers in Angle Limits but it's possible via script
Steps to reproduce : - create a new project- add a cube in the scene- add Hinge Joint 2D and notice that you cannot write a negative... Read more
drag and drop sprites to animation window and all sprites are in the sam...
1. Add a group of sprites to empty area of dopesheet2. observe how all sprites are placed on the same frame Read more
Editor throws UnityScript unknown identifier error even when #pragma str...
Steps to reproduce:1. Create a JS script that has a variable which is not defined with "var".2. Open it and set platform to Windows ... Read more
Can't edit JS or Boo scripts with MD
1) What happenedI can't edit a JS or Boo script with MD from Unity. 2) How can we reproduce it using the example you attached-instal... Read more
Deleting and adding Sprite animation curve throws exception
1) What happenedDeleting and adding Sprite animation curve throws exception 2) How can we reproduce it using the example you attache... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled