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[VCS] Resolve conflict window is automatically closed after resolving on...
How to reproduce:1. Create a new project in your preferred workspace and connect it to Perforce2. Create two new empty scripts and s... Read more
[iOS] UnityEngine.TextureFormat does not contain a definition for ETC_RG...
To reproduce: 1. Download attached "testcrunch.zip" project and open in Unity2. Build for iOS Expected result: Unity Editor successf... Read more
The game objects are black when Baked Global Illumination is checked aft...
To reproduce:1. Open attached project ( LightBakeTest.zip )2. Make sure the Baked Global Illumination is checked in the lightning se... Read more
[HDRP] Rectangle and Tube lights have Volumetrics settings visible but f...
Volumetrics settings are exposed on Tube and Rectangle lights, but they dont do anything yet. Should be hidden from users if not imp... Read more
[ProBuilder] A preview cube is created in Scene window when 'Shape Tool'...
How to reproduce:1. Open attached 'project-1176370.zip' project using the EnvIronman VM (optional) (more information in Edit)2. Dele... Read more
[Addressables] [WebGL] Exceptions are thrown when using Addressables.Loa...
How to reproduce:1. Open the attached project ("case_1176085-LoadTest.zip"), setting the platform to WebGL2. Build Player Content3. ... Read more
[VCS] Support for Perforce two-factor auth (MFA, using "login2" command)
Newer perforce instances sometimes enforce 2-factor authentications. Result: Unity's perforce integration will try to force a login ... Read more
Undo removes wrong Blend Tree when "Add New Blend Tree" was done from Bl...
1.Open attached project "case_1134780-AddMotionUndoIssue"2. Left-click the "Cube" AnimatorController in the Project Window to see it... Read more
[Android] App crashes when starting another activty while the app is in ...
Repro steps:1. Open user attached project2. Make sure Scripting Backend is set to IL2CPP3. Build and run the app on Android4. Run th... Read more
[ShaderGraph] Matrix properties have no way to set internal name of prop...
Steps to reproduce:1. Open the attached project "Case_1174428"2. Navigate to Project -> Assets and open "Shader"3. Notice that th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open