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Dedicated Server is selected in Build Settings when Standalone build tar...
Reproduction steps: 1. Create a new empty project with Standalone as target 2. Open the Build Setings 3. Select "Dedicated Server", ... Read more
Object Picker button stops functioning when the Object field is no longe...
How to reproduce: 1. Open the attached project "Case_1423643.zip" 2. In the Menu Bar select "Window -> My Window" 3. Change the widt... Read more
[Android][iOS]GameObject with Lit Shader Graph has light gray ring on An...
How to reproduce: 1. Open the user's attached "New Unity Project.zip" project 2. Inspect the Game view Expected results: The sphere... Read more
[Bolt] The Lock mode button's position is not convenient
Steps to Reproduce: 1. Open the user's attached project "VisualScripting.zip" 2. In the Project window open Assets/Scenes/SampleScen... Read more
Redoing New Poly Shape creation redoes more than 1 step and sets Object ...
How to reproduce: 1. Open project "Undo.zip" 2. Open ProBuilder (Menu > Tools > ProBuilder > Probuilder window) 3. In the ProBuilder... Read more
Getting "RectTransform.rect" is expensive
How to reproduce: 1. Open the user attached project (RectTransformPerfIssue.zip) 2. Make sure "Sample1" scene is open 3. Press Ctrl+... Read more
[VFX Graph] The first particle is spawned higher than the initial positi...
Reproduction steps: 1. Open the attached 'VFXInstantiationPositionIssue' project 2. Open the 'InitPosition_2' Scene 3. Enter Play mo... Read more
Performance cost of looping animations increases over time
Steps to reproduce: 1. Open the attached "InflatingAnimationCostBugReport.zip" project 2. Open SampleScene in Assets > Scenes 3. In ... Read more
[HDRP] APV debug mode Validity Over Dilation Threshold doesnt take touch...
Im not certain if its a problem with the debug mode or the touchup volume itself. Repro: 1) Open Spotlight Tunnel project apv branc... Read more
[HDRP] [DXR] Shadowmatte doesn't support RT shadows
Version tested: 2022.2.0a15 (trunk) + 14.0.3 HDRP from PackMan Steps to repro: 1) Open attached project 2) Make sure to set the sh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro dynamic font does not render when the Game View resolution is small and set to Low Resolution Aspect Ratios
- No error is logged when calling the SetVertexBufferParams() incorrectly
- Expendable property in Inspector Window collapses when an item is added to the property's list
- Unity Editor Preferences window menu labeled "Settings" on macOS devices
- Default value in the Script is not assigned when applying the UI Toolkit ObjectField