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0
votes
Won't Fix

TypeCache fails to find methods when supplying an assembly name to TypeC...

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Jan 28, 2025

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Version/s: 2022.3.57f1

Reproduction steps:1. Open the attached “TypeCacheBug.zip” project2. Navigate to Test > Find Methods with Attribute3. Observe the... Read more

0
votes
Fixed

NetworkTransform does not autodetect CharacterController

Networking

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May 15, 2015

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Version/s:

When a NetworkTransform is added to a gameObject is detects Rigidbody and Rigidbody2D components and sets the SyncTransformMode to m... Read more

0
votes
Fixed

Objects change colors after playback (ambient probe gets messed up?)

Shaders

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Feb 19, 2015

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Version/s: 5.0.0f3

Run attached scene.Stop.---> Cubes in the scene change colors.Regression from 5.0f2 After stop playing the scene the changed colo... Read more

0
votes
Fixed

"Underline vertex left position is greater than right position" errors w...

Text (ATG)

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Jan 19, 2026

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Version/s: 6000.4.0b5, 6000.5.0a6

Steps to reproduce: Create a new Unity project using a 3D Universal Template Go to Edit > Project Settings > UI Toolkit Enable... Read more

0
votes
Fixed

EditorAssetGarbageCollectManager Memory Threshold Overflows due to (int)...

Build Pipeline

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Mar 01, 2021

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Version/s: 2020.3, 2021.1, 2021.2

Reproduction steps:1. Create a Project with a large number of Nested Assets2. Set the CONTENT_BUILD_INTERFACE_MEMORY_PRESSURE_COLLEC... Read more

0
votes
In Progress

[Android][Vulkan] Visual artifacts when using depth normals with Vulkan API

Vulkan

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Feb 02, 2026

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Version/s: 6000.0.67f1, 6000.3.7f1, 6000.4.0b7, 6000.5.0a6, 6000.6.0a1

How to reproduce:1. Open the attached “IN-131836_Normals” project2. Make sure Graphics API is set to Vulkan3. Build and run on Andro... Read more

0
votes
Won't Fix

[Backport] MonoScript.GetClass returns null when the script contains a s...

Scripting

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Feb 21, 2023

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Version/s: 2020.3.45f1, 2021.3.19f1

Steps to reproduce:1. Open the “MonoScriptGetClassIssue” project2. Select Tools -> Type Interface Check in the Menu Bar3. Select ... Read more

0
votes
Fixed

[Timeline] When calculating the duration of a Timeline asset muted paren...

Package: Timeline

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Mar 31, 2025

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Version/s: 1.8.8

Steps to reproduce:1. Open the attached project "timeline_duration_fix.zip"2. Open the "Assets/Scenes/SampleScene.unity" Scene3. Sel... Read more

1
votes
Fixed

Custom "Failed to extract resources needed by Il2CPP" error message when...

Android

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Jul 24, 2019

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Version/s:

Our QA is testing extreme cases and one of them is the behaviour of the app when local storage is full. When the disk is full we wan... Read more

0
votes
Active

UI Builder Filter Values have no bounds

UI Toolkit Graphics

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Jul 01, 2025

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Version/s: 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click on the newl... Read more

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