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votes
By Design

[Android] [GearVR] Audio distortions/crackle if CPU usage > 40msec

XR SDK

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Dec 14, 2016

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Version/s: 5.4.3p1

Steps to reproduce: 1) Download attached project 'vTimeAudioTest.zip' and open in Unity2) Create .osig file for testing device3) Bui... Read more

0
votes
Fixed

[Textures] Unity crashes inside FreeImage when importing or duplicating ...

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Dec 27, 2015

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Version/s: 5.3.1f1

To reproduce the issue follow the steps:1. Open "xD" the project2. Try duplicating some of the textures that are in the assets folde... Read more

0
votes
Fixed

EditorWindow maxSize is ignored

Window management

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Feb 11, 2016

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Version/s:

The property maxSize is ignored when resizing an EditorWindow. 1)Click "Bug/My Window" in the menu.2)Resize the window, it should on... Read more

0
votes
Fixed

NetworkTransform does not autodetect CharacterController

Networking

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May 15, 2015

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Version/s:

When a NetworkTransform is added to a gameObject is detects Rigidbody and Rigidbody2D components and sets the SyncTransformMode to m... Read more

0
votes
Fixed

Objects change colors after playback (ambient probe gets messed up?)

Shaders

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Feb 19, 2015

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Version/s: 5.0.0f3

Run attached scene.Stop.---> Cubes in the scene change colors.Regression from 5.0f2 After stop playing the scene the changed colo... Read more

0
votes
Fixed

[Quick Search] Quick search window is not getting refreshed for added co...

Quick Search

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Nov 24, 2020

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Version/s: 2021.1, 2021.1.0a7

The quick search window is not refreshing for added components of the game object and is refreshing properly for other components of... Read more

0
votes
Fixed

Forward+ Rendering Path causes flickering when used with Shader Graph th...

Universal RP

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Apr 27, 2023

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Version/s: 2022.2.17f1, 2023.1.0b14, 2023.2.0a12

Reproduction steps:1. Open the attached “Test F+“ project2. Open the “Assets/Scenes/SampleScene.unity”3. Enter the Play Mode4. Obser... Read more

0
votes
Fixed

Crash on GetGoodPathNameForGUID when saving scene while loading a scene ...

Themes

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Jun 11, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a6

How to reproduce:1. Open attached project2. Add empty game object to SampleScene3. Save scene Reproducible with: 2017.4.29f1, 2018.4... Read more

0
votes
Fixed

[Mesh] Setting mesh.uv throws Null Reference exception

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Add DoPlace component to any game object3. Press play4. Notice exception in console Regressi... Read more

0
votes
Fixed

The .meta file generated for the .DLL plugins do not respect the YAML sp...

Asset and Scene Management

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May 09, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Create a new project2. Import any DLL3. Open the meta file of DLL4. Observe, the .meta file generated for .DLL... Read more

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