Search Issue Tracker
Projector Shader Mask doesn't work with Deferred rendering path
To reproduce: 1. Open the project, attached by user 2. Open "1" scene if not open 3. Open Game tab 4. Observe black hole on the rig... Read more
Updating a 5.4.x - 5.5.x project to 5.6.x and above changes the "Seriali...
Repro steps: 1. Open attached project (Using 5.4.x - 5.5.x) 2. Look at the gradient values on the "Cube" prefab in the "Project" wi... Read more
Running editor in batchmode with -logFile parameter and no address does ...
Steps to reproduce: 1. Download and extract the project attached 2. Open Command Prompt 3. Run Unity.exe with these command line arg... Read more
[WSA] System.TypeInitializationException is thrown when deploying an APP...
Steps to reproduce: 1. Open the attached project (kartb.zip) 2. Switch platform to Windows Store 4. Build for WSA 8.1 SDK, Target de... Read more
[Cloth] Constraints disappears when dragging mouse on them with Paint tool
Steps to reproduce: 1) Download attached project ' ReproConstraints.zip' and open in Unity 2) Open scene 'ReproScene' 3) Select 'Ca... Read more
Crash caused when exiting an IENumerator
Steps to reproduce: 1. Open user attached project ("Bounty") 2. Play the scene 3. Wait until the characters move 4. Click tools 5. S... Read more
AudioSource.time returns an incorrent value in WebGL player
Reproduction Steps: 1. Import attached project. 2. Open "Test" scene. 3. Enter Play mode. 4. Observe how AudioSource.time is equal t... Read more
Removing element from array with shift+delete doesn't work on last eleme...
Steps to reproduce: 1. Download 904582_repro.zip 2. Open "Main" scene 3. Select GameObject in hierarchy 4. Expand scripts Data 5. S... Read more
InvalidOperationException error in System.Runtime.InteropServices.GCHand...
How to reproduce: 1. Open attached project 2. Open scene Obi/Sample Scenes/Benchmark.unity - Note the InvalidOperationException er... Read more
[Simulate] Selecting multiple particles breaks simulation; it can't be s...
1. Open Scene1 from the attached project. 2. In the Hierarchy, select both particle systems. 3. Observe choppy preview simulation in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
- Mouse and Pointer Events are called incorrectly in ScrollView with XRUIInputModule
- Memory leak occurs when repeatedly minimizing and maximizing the UI Builder window