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EditorUtility.DisplayProgressBar invoked progress bar disappears when th...
How to reproduce:1. Open the submitted project(ProgressBarProblem.zip)2. From the Menu bar select Examples > Progress Bar Usage3.... Read more
Moving MonoBehaviour to Assembly breaks Event Listener when a method has...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. In the Hierarchy select Canvas > Button4. Observe the... Read more
[Particles] Low Angle in Shapes module causes rotation of particles to b...
Steps to reproduce: 1. Open attached project2. Open scene "repro1"3. Select "Particle System" in hierarchy to start simulation4. Onc... Read more
[Terrain][Lightmap] Building lightmap for big terrain freezes editor
Steps to reproduce:1. open users attached project2. build lightmaps - starts using too much memory causing computer to be unusuable ... Read more
InvalidOperationException errors are thrown after reconnecting the Out(1...
How to reproduce:1. Open the attached '1291952.zip' project2. In the Project window double-click on the 'Blank' Shader Graph3. In th... Read more
[MacOS] Kernel panic crash occurs when launching a HDRP project template
IMPORTANT:Don't skip any steps if attempting to recreate the problem for the first time. There are probably more steps than actually... Read more
First frame of TextMeshPro text is rendered as squares
How to reproduce:1. Open attached project "TmpBug.zip"2. Enter Play mode (the Editor will be paused automatically)3. Observe Game or... Read more
EditorWindowTitle attribute does not work when applied to custom EditorW...
Reproduction steps:1. Open the attached project “WindowBug”2. Press “BUG REPORT>Window with custom title“3. Observe the opened wi... Read more
Realtime GI delaying or not loading when loading scenes in player builds
Reproduction steps:1. Open user attached project2. Press Play3. Press Spacebar4. Build and Run the Game5. Press Spacebar Expected re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server