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MissingReferenceException on undo for Material
- Open new project- Create a new Material (Context Menu -> Create -> Material)- Drag the material asset to an object in the Hi... Read more
Errors when applying an Avatar Mask
Steps to reproduce : - import the project attached- create a new animation controller- create a new layer- create a new avatar mask ... Read more
Shader doesn't work on WinRT with camera set to DepthTextureMode.Depth
Repro Steps:1. Make a camera use the depth texture mode:Camera.main.depthTextureMode = DepthTextureMode.Depth; 2. Use the custom sha... Read more
Editor Freezes when Importing .unitypackages with AudioClip
Steps to reproduce : - create a new project- sort the assets by audio clips- click to search on the Asset Store from the Project bro... Read more
The tooltip for Mecanim animation events show up behind the Revert/Apply...
Steps to reproduce : - import the Adam character- select Adam@Idle and expand the Events- add a new event- drag it on the timeline u... Read more
Snap To Grid doesn't work with sprites
Steps to reproduce : - create a new project- create a cube- hold ctrl and move it around and notice that it behaves according to the... Read more
Enum is named EditorSkin.Inspector and EditorSkin.Scene, and that it sho...
EditorGUIUtility.GetBuiltinSkin(EditorSkin.Inspector) The behavior in all previous versions of Unity (returning the currently active... Read more
If you have static objects with a null material you get nullrefs when hi...
Regression - not reproduced in 4.2 and 4.3.0a1 1 Open bugdemo.unity2 Hit play Read more
All about bugs
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Latest issues
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine