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ClosestPoint returns invalid value when collider is off-center and it's ...
Reproduction steps: 1. Download project "TestContact.zip" and open in Unity 2. Open scene "TestContact" Actual: "[BROKEN]ScaledPare... Read more
[Regression][Windows] Crash in QuadTreeNode::PrepareBuffers when opening...
Steps to repro: 1. Open attached project (see owncloud link in the comment) and 'TreeOcclusionBug' scene; 2. Double-click on Main C... Read more
Color doesn't change when using color picker
To reproduce: 1. Open empty project 2. In Project window, create a new Material 3. In Material's Inspector window, try changing Albe... Read more
Upgrading to plugin 1.12.0 breaks existing Receipt Validation due to int...
Upgrading to plugin 1.12.0 breaks existing Receipt Validation due to introduction of UnityChannelTangle Read more
"Strip engine code" includes unused engine code
Reproduction steps: 1. Open the attached project. 2. Make sure IL2CPP is selected and Strip engine code checkbox is selected in the... Read more
Adding Post Processing profile to a Camera destroys shading
To reproduce: 1. Open attached Unity project "Shaderkasten 2017.1.0f3.zip" 2. Open Scenes --> WaterScene 3. Go into Play mode and o... Read more
System.DllNotFoundException: MonoPosixHelper is thrown when calling Syst...
Reproduction steps: 1) Download and open attached project 2) Build and run "test.unity" scene on an Android device 3) Watch device's... Read more
[iOS] Memory usage between Debug Navigator and Allocation Instrument dif...
Reproduction steps: 1. Build the attached project to iOS device. 2. Go to Debug Navigator tab in the Xcode. 3. Select Memory. 4. Pre... Read more
Physics crash the Editor in GameObject::SendMessageAny
To reproduce: 1. Open the project, attached by the user (Vargas_Mark.zip) 2. Open the "UndergroundTemple" scene 3. Enter Play mode ... Read more
Build failure because of UnityEditor namespace causes script references ...
How to reproduce: 1. Open the "BuildFailure" project 2. Open the "main" scene 3. Press Play (notice the script "hello" is working) 4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [Quest] Error "ArgumentOutOfRangeException: Index was out of range." when using Realtime Reflection probes in Play Mode
- Graphics API settings are applied to all same platform Build Profiles when changing the setting on one Build Profile
- “The serialized array of [SerializeReference] objects is missing entry for Refid -2” error is thrown when saving a prefab with SerializeReference overrides and ShowOverrides is enabled
- Using AudioSource.clip to change from Audio Random Container when Play On Awake is enabled some audio source APIs broken