Search Issue Tracker
[HDRP] Errors are thrown when "Infinite" and "Under Water" options are s...
How to reproduce: 1. Open the user's attached "HDRP_2022-2_Testing" project 2. Select the "River" GameObject Expected result: No er... Read more
[Memory Profiler] NullReferenceException error is thrown when expanding/...
Reproduction steps: 1. Open the attached Unity project "MemoryProfilerIssue.zip" 2. Open the Memory Profiler window (Window > Analys... Read more
The Material's shader is not fully set when switching the shader at runtime
How to reproduce: 1. Open the attached project "ShaderSystemIssue.zip" 2. Open the "SampleScene" Scene 3. Enter the Play mode 4. Sel... Read more
Crash on mono_string_new_handle when opening a project
Reproduction steps: 1. Open the user's attached project Expected result: project opens Actual result: crash Reproduced with: 2020.... Read more
UV coordinates are incorrectly generated when width is uneven and low se...
Reproduction steps: 1. Open the user's attached project "Splines.zip" 2. Observe the yellow line in the middle of the road where it ... Read more
UI Builder becomes unresponsive when selecting VisualElements
Reproduction steps: 1. Open the user's attached project 2. Open Assets > templates > test.uxml 3. In the UI Builder window select bu... Read more
Objects which are instantiated as Children and have HideFlags.DontSave f...
Reproduction steps: 1. Open "CubeTest" project 2. Open "Test" Scene 3. Select the "TestScript" Object in the Hierarchy 4. Enable the... Read more
NativeSpline.EvaluatePosition(..) throws an IndexOutOfRangeException exc...
How to reproduce: 1. Open the attached project "2022.1 beta test.zip" 2. Open the "SampleScene" Scene 3. Enter Play mode Expected r... Read more
[Linux] Selecting Scene view tab maximizes the Game view when in Play mode
How to reproduce: 1. Open the user's attached project 2. Press the Play button 3. Press the Scene tab Expected result: the Scene vi... Read more
DynamicGI.materialUpdateTimeSlice ignores a set value when hardcoding th...
How to reproduce: 1. Open the user attached "GITest.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Open the Cons... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][Vulkan] Crash on /system/lib/libandroid.so (ANativeWindow_setBuffersGeometry+4) when the Vulkan Graphics API is used
- Event handlers are preventing operations when trying to copy or paste HTML text in the WebGL Player
- [macOS] Crash on __pthread_kill when Exporting a Package while another export is in progress
- Crash on TransformAccessDestroyCallback when removing a URP Decal Projector component from a parent GameObject that had a URP Decal Projector child GameObject
- [ShaderGraph][URP Sample] Shader error in 'Shader Graphs/Screen_Graph': 'SHADERGRAPH_BAKED_GI'