Search Issue Tracker
Struct reflection is not reported when compiling Vulkan or Metal shaders
Reproduction steps: 1. Add the attached shader "Vulkan_Metal_missing_struct_reflection.shader" to a project2. Select the shader3. In... Read more
[Animation rigging] Animation sometimes twitches after Transfering Rig m...
Reproduction steps:1. Open the user's attached project and Scenes/Levels/ScarfAnimations scene2. In the Hierarchy window, select Sca... Read more
[Shader Graph] Graph Inspector windows moves with the cursor after a val...
Steps To Reproduce: 1. Create a new Project2. Window > Package Manager>Shader Graph> Import3. Project > Shader > Crea... Read more
Errors when pressing "Update component list" on a Ghost Authoring Component
Reproduction steps:1. Open user attached Project (Delete the Library folder before opening)2. Open Assets\_Test\SampleScene Scene3. ... Read more
[WebGL][Bolt] "Failed to deserialize scriptable object" error is thrown ...
How to reproduce:1. Open the attached project2. Make a WebGL Build3. Open the built WebGL Player on a browser4. Open the Developer C... Read more
The items in the Theme dropdown in UI Builder needs some cleanup
The Theme dropdown in UI Builder contains default, runtime and Unity Default Theme items which are confusing for users. The followin... Read more
[Mono] Unity crashes when calling FindObjectsOfType() with a generic abs...
How to reproduce:1. Open the attached "1312890 repro" project2. Open the "SampleScene" Scene from the Assets folder3. Enter Play Mod... Read more
Having a struct in the global CBuffer makes OpenGLCore and GLES3 targets...
Reproduction steps: 1. Add the attached shader "GLES3_GLCore_missing_Globals_reflection.shader" to a project2. Select the shader3. I... Read more
Progressive Lightmappers do not support translucent materials
Reproduction: 1) Open the attached project2) Notice the lamp is using a translucent material, its color is produced by the point lig... Read more
Mesh crashes the mesh importer
Repro:1. Open attached project2. Right-click the FBX in the project3. Select import Expected: The mesh importsObserved: The editor c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs
- Mixers do not have "Rename" in the right-click context menu when a Mixer is right-clicked in the Audio Mixer window
- The Audio Random Container and the Audio Mixer windows have no minimum size set for the core functionality to be accessible