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2
votes
Fixed

[Terrain] Normals don't appear around terrain holes

Terrain

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Dec 22, 2020

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Version/s: 2020.2.0a11, 2020.2.0b9

Reproduces in 2020.2.0b9.3373Does not reproduce in 2020.2.0b8Repro steps:1. Create a terrain2. Add 2 layers to the terrain with norm... Read more

2
votes
Fixed

Enabling a MeshRenderer from a UnityEvent is not possible in a IL2CPP Build

Serialization

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Dec 22, 2020

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Version/s: 2020.1.16f1, 2020.2, 2020.2.0f1, 2021.1

How to reproduce:1. Open the "SampleScene" Scene in the attached "EnableRendererTest.zip" Project2. Make sure IL2CPP is set in Build... Read more

0
votes
Fixed

The External Objects array is displayed in the Inspector when selecting ...

Asset - Importers

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Dec 23, 2020

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Version/s: 2019.3.0a10, 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0a9

How to reproduce:1. Open the user's attached project2. In the Project window select the 'bugreport.txt' Asset3. Observe the Inspecto... Read more

1
votes
By Design

[TileMap] Stuck on Application.UpdateScene when drawing Tiles using Tile...

Package: 2D Tilemap

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Dec 08, 2020

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Version/s: 1.0.0

Reproduction steps:1. Open user attached Project2. Open "SCENE_NAME" Scene3. Open Tile Palette, Window -> 2D -> Tile Palette4.... Read more

0
votes
Fixed

AddressableAssetSettings.OnModificationGlobal triggers EntryMoved Modifi...

Package: Build Pipeline - Addressables

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Dec 23, 2020

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Version/s: 1.16.15

How to reproduce:1. Open the attached project (Addressables-ModificationEvent_EntryAdded.zip'2. Open the Addressables Groups window ... Read more

0
votes
Fixed

Scripts are not always immediately recompiled when clicking away during ...

Window management

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Dec 09, 2020

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Version/s: 2021.1.0a5, 2021.1.0a9, 2021.2

How to reproduce:1. Create a new Unity project2. Create a new C# script, but don't finish naming it3. Instead of renaming it or pres... Read more

0
votes
Fixed

Specific project crashed when opening with Apple M1 chip

MacOS

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Dec 10, 2020

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Version/s: 2019.4, 2020.1, 2020.1.17f1, 2020.2.0a1

Steps to reproduce:1. Open the user's attached project "trainconductorworld.zip" using a Mac with an Apple M1 chip2. Wait for the im... Read more

2
votes
Won't Fix

[Post Processing] Black artifacts appear when using Screen Space Reflect...

Package: PostProcessing

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Dec 16, 2020

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Version/s: 3.0.2

Reproduction steps:1. Open users attached project and Scenes/SampleScene scene2. Observe the Game view Expected result: The game vie... Read more

0
votes
Fixed

A blue line appears when component can not be placed while reordering or...

UI Toolkit

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Dec 19, 2020

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Version/s: 2020.1.0a15, 2020.1.12f1, 2021.1

How to reproduce:1. Create a new project2. Open 'SampleScene'3. In the Hierarchy window select 'Main Camera'4. In the Inspector sele... Read more

0
votes
Duplicate

Crash on DynamicHeapAllocator::Allocate() when a Scene contains TextMesh...

Package: UI Toolkit

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Dec 16, 2020

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Version/s: 1.0.0-preview.13

Reproduction steps:1. Open project "MobileBoardCoreGames.zip"2. Open Scene "Board"3. Build and run Expected result: no crashActual r... Read more

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