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Editor crashes on profiling::Profiler::FlushChannels after using Profile...
Steps to reproduce:1. Open attached “Voxel Engine.zip” Unity project2. Open “Development Scene” scene3. Open Window->Profiler4. E... Read more
Animation that enables gameObject is broken if gameObject with animator ...
To reproduce:1. Open project, open animator2. Open 'TestScene'3. Play scene4. Select 'Animator' gameObject5. Re-enable gameObject wh... Read more
Switching between terrains causes crash
How to reproduce:1. Open Unity2. Load tester-submitted project(TerrainCrashTest.zip)3. Open '1.unity' scene4. Select any 'Terrain' g... Read more
[Octane] PBR viewport camera no longer updates when Maximizing Octane re...
To reproduce:1. Open Any project with Octane set up2. In PBR viewport tab options, press Maximize3. Press Maximize again to restore ... Read more
UI Elements are no longer rendered when re-entering scene
Steps to reproduce:1. Download 980028_repro.zip and open "MasterScene" scene2. Play the scene.3. Press sign in button.4. Click on Cl... Read more
Unity::SurfaceObserver::SetVolumeAsAxisAlignedBox crashes when entering ...
To reproduce: 1. Download attached project "Robot Test.zip" and open in Unity2. Open "moving_robot_cube_parentChild" scene3. Enter P... Read more
Raw Image starts trembling when Canvas Plane Distance is <0.89
To reproduce:1. Open project2. Play scene Expected vs Actual: image should not start trembling Reproduced on: 2017.3.0f3, 2018.1.0b1... Read more
'Paint texture' tab in Terrain editor crashes Editor when deleting terrains
How to reproduce:1. Open Unity2. Load user-submitted project(TerrainCrashTest2.zip)3. Open '1.unity' scene4. Select any 'Terrain' ga... Read more
'Paint texture' tab in terrain editor crasher Editor while duplicating t...
How to reproduce:1. Open Unity2. Load user-submitted project(TerrainCrashTest2.zip)3. Open '1.unity' scene4. Select any 'Terrain' ga... Read more
Can not send network message. Receiver can not keep up with the amount o...
Steps to reproduce:1. Open user attached project2. Build and Run the project with Development Build and Autoconnect Profiler checked... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row