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[VideoPlayer][h264] Several frames at the start of the video are cut off...
Reproduction steps:1. Open the attached project.2. Play the 'ReproScene' scene.3. Click 'h264 Short' button. Actual behavior:You wil... Read more
"IndexOutOfRangeException: Array index is out of range" when inspecting ...
Reproduction steps (error.mov):1. Open the attached project.2. Go to "Assets > Plugins > iOS > AppCenter > AppCenter.fra... Read more
Editors crashes when opening the project and throws "TypeLoadException: ...
Steps to reproduce:1. Open the attached project (UnityBug.zip)2. Observe the crash Actual results: Editor crashesExpected results: E... Read more
OnEnable() is called before Reset() with ExecuteInEditMode enabled
Steps to reproduce:1. Open attached “ExecutionOrder.zip” Unity project2. Open “Test” scene3. Go to Assets->Test->CreateTestObj... Read more
Instancing Variants, when set to "Strip Unused", strips too much
To reproduce:1) Open the project and "thing" scene.2) Select Edit->Project Setting->Graphics, set Instancing Variants to Strip... Read more
Crash on importing "Survival Shooter" and "Space Shooter" in same project.
Crash on importing the assets "Survival Shooter" and "Space Shooter" in the same project. This issue was also observed while importi... Read more
Material properties cannot be accessed after modifying any script or saving
Steps to reproduce:1. Open attached “Materials.zip” Unity project2. Open “Main” scene3. Change object order in Scene (or make any ot... Read more
Crash on PPtr<AnimatorState>::operator AnimatorState * __ptr64 when impo...
1. Create a new project2. Import "Animator" package into it Result: Crash on: ========== OUTPUTTING STACK TRACE ==================0x... Read more
[Tille Palette] Keyboard shortcuts don't select Erase and Marquee tool
Keyboard shortcuts for Tile Palette for Erase and Marquee tool is not working Steps to Repro:1. Open/Create project > window >... Read more
[Sprite Shape Profile] Bevel size value doesn't reset to zero once it's ...
Bevel size value doesn't reset to zero once it's updated Steps to Repro:1. Open/Create project > project window > right click2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row