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[Scripting] Using namespace with optional arguments prevents discovery o...
Steps to reproduce:1. Open the attached project 'case-792416-MonoBehavior_Discovery'2. Click the 'CannotFindBehaviour' script in Ass... Read more
"importer.GetNPOTScale() == TextureImporter::kNPOTKeep" assert appears w...
Steps:1. Open attached project==>"importer.GetNPOTScale() == TextureImporter::kNPOTKeep" error in console if there is no such err... Read more
Crash when Depth renderTexture collides with GrabPass shader
Reproduction steps:1. Open the attached project "791635 Repro"2. Open the "test" scene3. Apply "Unlit/invertBehind" shader to a Grab... Read more
Unity crashes at EditorSceneManager::OpenSceneLoaded when reimporting ad...
Steps to reproduce: 1. Open attached project2. Open scene "main" and run it3. While game is running, go to the assets folder using f... Read more
Lighting in the Courtyard demo is broken
Silvia Rasheva on Slack:Courtyard is broken too. Have a look at it at some point when you have the opportunity pls and update it. Read more
[5.4 regression] Hair_Standard shader doesnt work in "Blacksmith: Charac...
Reproduction steps:1.Download and import "The Blacksmith: Characters" from the asset store2.Put VolundModel and Challenger_prefab in... Read more
[Regression][5.4] Shadowy artifact appears on mesh after importing 'City...
Steps to repro: 1. Open Unity;2. Crete new project;3. Open Asset Store (Window - Asset Store);4. Search for 'City Building Perfect K... Read more
s_ProgressBar.dialog error after importing Desktop Trees Package
Steps to reproduce : - import the Desktop Trees Package from the Asset Store https://www.assetstore.unity3d.com/en/#!/content/24350 ... Read more
Mac Native resolution is not set correctly. Resolution Values are lower ...
Reproduction steps:1. Open project "Test Native Screen"2. Go to "PlayerSettings"3. Choose "Resolution and Presentation"4. Set "Defau... Read more
Dragging materials onto specific LOD objects fails when the LOD group ob...
Reproduction steps:1. Open User's project2. Open "Main" scene3. Position the editor camera so both objects are in view, showing the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value