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0
votes
Fixed

User submitted bug

Editor - Other

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Feb 13, 2015

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Version/s: 5.0.0f2

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0
votes
Fixed

[Quest 2] Can't look around and hands are not tracked when in Play Mode

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Jul 23, 2024

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Version/s: 6000.0.11f1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more

0
votes
By Design

ListView commands “itemsAdded” and “itemsSourceChanged” are not called w...

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Feb 20, 2023

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Version/s: 2021.3.19f1, 2022.2.8f1, 2023.1.0b5, 2023.2.0a3

How to reproduce:1. Open the user’s attached “ListViewTest.zip” project2. Open the “ListViewTestScene” Scene (Assets > UI Docs &g... Read more

0
votes
Fixed

[TextureSheetAnimation] Start Frame range is one frame longer than avail...

Shuriken

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Apr 07, 2016

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Version/s: 5.4.0b14

The start frame range is one frame longer than the number of frames (image attached). Repro steps:1. Open Test scene from attached p... Read more

0
votes
Fixed

Resetting camera component to defaults does not reset the Camera FOV Axi...

Camera

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Aug 20, 2018

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Version/s: 2018.3.0a9

Steps to reproduce:1. Open new project2. Check the Camera component field "FOV Axis" (Should be Vertical)3. Set it to Horizontal4. I... Read more

2
votes
Duplicate

Transparency and baked light maps broken again

Global Illumination

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Jan 24, 2015

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Version/s: 5.0.0b20

Shader warning in 'Tessellation/Bumped Specular (smooth)': texcoord2 missing from surface shader's vertex input struct (appdata), di... Read more

0
votes
Fixed

[2023.2][UI Builder] Dragging an element no longer works after dragging ...

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May 31, 2023

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Version/s: 2023.2.0a18

How to reproduce:1. Open the user’s attached “UITKTest.zip” project2. Open “UXML1.uxml” (Assets > Scripts > UI > Resources ... Read more

6
votes
Fixed

[ANDROID] [IPv6] Using IPv6 doesn't work on Android when using .Net 2.0 ...

Android

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Jun 10, 2016

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Version/s: 5.3.5f1

To reproduce:1) Have an IPv6 network set (easiest way is to have Mac 10.11 and follow this - https://developer.apple.com/library/mac... Read more

0
votes
By Design

Shaders are included into build even when they do not appear in Scenes

Shaders

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Mar 23, 2017

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Version/s: 5.6.0f1

Shaders that are in Assets folder in an empty project add up a lot of time when building. This was not happening in Unity 5.3 as Sha... Read more

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