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ReorderableList allocates a lot of memory when inspecting multiple targets
How to reproduce:1. Open the attached project2. In the Hierarchy search for "test" and select all of the objects3. In the object Ins... Read more
[Recorder] Frame rate can be influenced severely when starting a recording
How to reproduce:1. Create an HDRP template project2. Enter the Play Mode3. In the Game View, observe the performance4. Exit the Pla... Read more
Gizmos are rendered as wireframe when Scene view Draw Mode is set to Wir...
How to reproduce:1. Open the user's attached "stw-21-1-christmas-tree-racers.zip" project2. Open the "Main" Scene3. Set the Scene vi... Read more
xbox series x controller's share button not recognized
-e: the new series X controller got a new "share" button to do stuff with but it is of course not recognized yet -repro:--get new xb... Read more
[Prefab] Redo action is not performed for Toggle Active State on Prefab ...
Performing redo action after undoing 'Toggle Active State' does not work for a Prefab Object in Hierarchy.Refer to the attached vide... Read more
[UI Builder] Assertion failed error thrown on selecting uXML file in Pro...
Assertion failed exception is thrown on selecting uXML file in Project window when it is opened & selected in UI Builder. Steps ... Read more
[UI Builder] NullReferenceException errors are thrown on selecting TSS T...
NullReferenceException errors thrown continuously on selecting TSS Theme file preset asset. Steps to repro:1. Create a new Project.2... Read more
[UI Builder] Unable to create "New USS Selector" in Stylesheet with a si...
Multiple errors are thrown on creating "New USS Selector" with name Single character.-Failed to calculate selector specificity error... Read more
[UI Builder] F2 button does not rename highlighted element in the UI Bui...
F2 button does not rename highlighted element in the UI Builder Hierarchy Steps to repro:1. Create a new Project.2. Open the UI Buil... Read more
IL2CPP fails to build when "init" accessor is used in C# 9
How to reproduce:1. Create a Unity project2. Add "TestScript.cs"3. Change C# compiler to C# 94. Build and Run Expected results: Buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed