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0
votes
Postponed

Typo in enum causes internal compiler error

Scripting

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Apr 25, 2013

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Version/s: 4.1.2f1

A typo in SoundManager.cs:7 "COIN = 2." instead of "COIN = 2," results in an internal compiler error with not much extra information... Read more

0
votes
Fixed

GL.Color is black when using GL.LINES on MacOSX

Graphics - General

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Apr 25, 2013

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Version/s: 4.1.2f1

Steps to reproduce : - open the project attached on both Windows and OSX- open the scene- press play and notice the difference betwe... Read more

2
votes
By Design

Making object child of some parent changes the childs scale

Project Browser/Hierarchy

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Apr 25, 2013

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Version/s: 4.1.1f4

1 Open project2 Open scene "OrgScene"3 Check "Child" object in Hierarchy and notice: Scale is 1;1;1;4 Make "Child" object child of "... Read more

1
votes
Fixed

Ugly terrain blending of >4 textures with normal maps (black outline)

Graphics - General

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Apr 26, 2013

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Version/s: 4.1.1f4

The bug:Blending of textures with normal maps with terrain shows a black outline artifact between the first and the add pass (both f... Read more

0
votes
Fixed

Particle system on loop that have a sharp Limit Velocity Over Time curve...

Shuriken

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Apr 26, 2013

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Version/s: 4.1.2f1

Steps to reproduce : - open the project attached- open the scene- select both the particle system and the camera- notice in the came... Read more

0
votes
Won't Fix

BuildSettigs. In MacOS Build Settings window is not minimized with main ...

Deployment Management

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Apr 26, 2013

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Version/s: 4.2.0a4

Works fine in Win7 Steps:1. Go to File -> Build Settings.2. Minimize main window with minimize button (this yellow thing). Expect... Read more

0
votes
Won't Fix

BuildSettings. Selected scenes are moved to the end of the list, when yo...

Deployment Management

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Apr 29, 2013

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Version/s: 4.2.0a4

Steps:1. Go to File -> Build Settings.2. Add 3 scenes to the list.3. Select first scene and for example the last one.4. Move it t... Read more

0
votes
Fixed

Autoconnect profiler doesn't update Active Profiler for Web

Profiling

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Apr 29, 2013

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Version/s: 4.1.3f1

- Enable autoconnect profiler for Web Player build- Build and run- Active Profiler is set to Editor Read more

3
votes
Not Reproducible

Loading resource that references many ScriptableObjects causes a crash

Android

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Apr 29, 2013

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Version/s: 4.2.0a4

Loading a resource using Resources.Load() that references many ScriptableObjects causes a crash on Android devices. The ScriptableOb... Read more

0
votes
Won't Fix

[Legacy Animation] Animation clip doesn't get updated on a prefab

Animation

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Apr 29, 2013

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Version/s: 4.1.0f4

When adding new animation clip to animation inside a prefab, I can't get that clip until I drag the prefab, deletes it and than drag... Read more

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