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[Input System] InputInteractionContext.timerHasExpired property breaks i...
How to reproduce:1. Open the attached "InputSleepIssue" project2. Open Scenes/SampleScene3. Put the PC to Sleep Mode4. Wake up the P... Read more
[Android] Input.GetKeyUp(targetKeyCode) is triggered when Back Button is...
How to reproduce:1. Open project "AndroidBackKeyTest.zip"2. Build on Android3. Hold the Back button and observe the LogView Expected... Read more
Renderer feature is affected by Fast Approximate Anti-aliasing when Rend...
How to reproduce:1. Open attached "urp-fxaa.zip" project and TestScene scene2. In the Hierarchy window, select Main Camera3. In the ... Read more
Entities are not converted with all Components when Namespace is changed
Reproduction steps:1. Open user's attached project2. Open scene "SampleScene"3. From the Project window, open " MyAuthoringBehaviour... Read more
[WebGL] Nothing is rendered (the screen is black) in the Player when usi...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a WebGL build3. Host the WebGL build4. Open the b... Read more
NullReferenceException thrown when unlocking Inspector, while different ...
How to reproduce:1. Open the attached project "Test.zip"2. Select "SampleScene" or "New Material" in the Project window3. Lock Inspe... Read more
2:30 minute delays when loading culling performance Scene
How to reproduce:1. Open the attached project "Tree_perf__HDRP"2. Open the Scene "TEST_SCENE" Expected result: There is no Hold on p... Read more
[Mobile] Unable to enter comma as a decimal separator in Input Field
How to reproduce:1. Open project "InputField.zip"2. Build and Run on Android3. Try to press comma on the keyboard (if there is one o... Read more
[URP] Overriding whole RenderingData.ShadowData.bias overrides all shado...
How to reproduce:1. Open the User's attached project ("UniqueShadowSimple.zip")2. In the Project window find "ForwardRenderer" asset... Read more
[UX Issue] Quick buttons (Layers, Generate Lighting, Global Search) don'...
How to reproduce:1. Open a new project2. Press the "Auto Generate Lighting" quick button at the bottom right of the Editor3. Press t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI GameObjects are not positioned at 0,0,0 when creating them while Scene view is active
- Mesh Filter and Mesh Renderer property icons are difficult to see on blue highlight when selected in Animator window
- Orientation X, Y, and Z input fields are misaligned with other Element 0 fields in the Tile Palette window
- Rendering Debugger's Overdraw is displayed incorrectly when Fog is enabled
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized