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Memory snapshot file name text is not highlighted correctly when selecti...
How to reproduce:1. Create a new project2. Install the Memory Profiler package3. Open the Memory Profiler Window (Window -> Analy... Read more
WheelCollider: setting steer angles to -5e-37 can confuse simulation
To reproduce:1. Open attached project2. Open Bugged scene3. Press play4. Steer the skateboard back up the hill toward the cylinder5.... Read more
The first letter of an Asset's name gets replaced by an underscore when ...
How to reproduce:1. Create a folder and name it "Test"2. Create a new Unity project3. Drag the created folder to the Project window ... Read more
WebGL Template Thumbnails in Player Settings stop displaying after Build...
Steps to reproduce: Ensure that the Web module is installed on your Unity Version via Unity Hub Open a Unity Project Open Player Set... Read more
AnimatorOverrideController does not switch through animations
Steps to reproduce:1. Open user attached project ("Animator System Override")2. Play the scene3. Press A a few times to switch anima... Read more
Plugins folder compiles even when nothing has changed in that folder
How to reproduce: 1. Open attached project- Project contains a single empty script at the root and a single script file with thousan... Read more
"The Prefab instance was disconnected during deactivation while merging....
How to reproduce:1. Open the attached project's Scene labeled "Test"2. In the Project Window, open the "Cube" Prefab3. Make a change... Read more
The Scene's lighting settings are not updated and saved when "Auto Gener...
Jira card: https://jira.unity3d.com/browse/GFXGI-545 How to reproduce:1. Open the attached "1331427_Repro" project2. Open the Scene ... Read more
Global Illumination doesn't work in Build if scene is loaded as an Asset...
If a scene is built as an AssetBundle and is Loaded in another scene, Global Illumination will work in Play mode, but not in Build. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server