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"UNet" word in error message
How we can reproduce it using the example you attached 1 Open attached project Actual result: 3 errors appear in Console (expected)... Read more
Unity editor doesn't not pick up modified files if they were auto-saved ...
How to reproduce: 1. Install Rider (JetBrains) IDE 2. Enable Auto-save functionality 3. Modify a script 4. Alt+tab from Rider to Uni... Read more
[Compilation-Pipeline] If project has "UNetWeaver error" then NullRefere...
Regression - doesn't happen in 5.6.0f3 How we can reproduce it using the example you attached 1 Open attached project Actual resul... Read more
[Android] VRSettings.enabled with GVR 1.30 gives OpenGL error and crashe...
Steps to reproduce: 1. Open attached project 2. Build and run for android 3. Once application is launched on android focus VR pointe... Read more
[Android] Application crashes on launch (non development mode build)
Reproduction steps: 1) Open any project (attached empty) 2) Build with development mode disabled 3) Run it on any Android device -- ... Read more
VR, occlusion and real time lights
A scene with realtime light, bake occlusion and then run the scene. At certain angles the light is disabled for the SteamVR camera. ... Read more
Cloth Sleep Threshold has inconsistent result when value is set to about 5
To reproduce: 1. Create a new project. 2. Create "Cube" in Hierarchy. 3. Add Cloth component to the Cube. 4. And set Cloth's "Sleep ... Read more
[UI][TerrainInspector] Typo in 'Paint Details' tab tooltip
Steps to repro: 1. Create new project; 2. Add Terrain gameobject (GameObject -> 3D Object -> Terrain); 3. In Terrain Inspector hove... Read more
False default system language is returned when running Application.syste...
To reproduce: 1.Download and open "Test_language_5.5.2.zip" project. 2.Attach TEST.cs script to "Main Camera" Game Object. 3.Enter ... Read more
[VR | Editor] Camera preview does not work for VR enabled Camera
1) Note the Playsettings: -- have VR Supported checked -- Split Stereo is the preferred SDK -- Oculus is the Secondary SDK 2) Enter ... Read more
All about bugs
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