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[Android] Locking device when splash image appears makes Unity logo not ...
Steps to reproduce: 1) Download attached project 'SplashScreenProblem.zip' and open in Unity 2) Build and run project on a device 3... Read more
EnumMaskField returns lower value than it actually is
Reproduction steps: 1. Open project attached (enumdrawerbug.zip). 2. Open scene "Main". 3. Select object "Flags". 4. Check what is w... Read more
[Hierarchy/SceneView] Double click on GameObject in hierarchy does not c...
To reproduce: 1. Create new project. 2. Create any game object in scene. 3. Double click it on hierarchy. Expected result: scene v... Read more
[LineRenderer] LineRenderer auto UV calculation can't do stretched textu...
The new LineRenderer (Unity 5.5 or later) doesn't have functional parity with the old LineRenderer (Unity 5.4 or earlier). In the ol... Read more
After 64 halos are rendered other halos are rendered in unexpected locat...
Steps to reproduce: 1. Open attached project 2. Open "halos" scene 3. Observe that only 64 halos are drawn correctly Expected resul... Read more
[Android] Skybox corners distorted on Vivante GC1000 GPU's
How to reproduce: 1. Open user attached project 2. Build to device with Vivante GC1000 GPU Expected behaviour: Skybox is drawn corr... Read more
[Android] Camera texture becomes slow when using Input field with Multit...
To reproduce: 1.Download and open attached "New Unity Project.zip" project. 2.Go to player settings and make sure Multithreaded Ren... Read more
.NET 4.6 NullReferenceException in BinaryDeserialization.LoadTask
How to reproduce: 1. Open attached project 2. Open scene Behavior Designer Tactical/Scene/Scene.unity - Note the NullReferenceExce... Read more
Undo text in Edit menu is showing Sequence.action
Repro: - Add a track in the timeline - open the Edit menu the undo function is followed by the sequence.ACTION title Read more
Unity crashes in RenderTexture::Create while enabling "MainCamera" GameO...
1. Open the attached "SmallerRepro" project and "game" scene 2. Enable "Main Camera" GameObject, crash will probbably occur 3. If t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view