Search Issue Tracker
Editor windows do not reload after switching the project and then switch...
Steps to reproduce : - open the project- go to Smooth Moves > Tools > Control Panel- dock the custom editor- open a new projec... Read more
[Lightmaps] Black geometry in demo projects when clearing lightmaps
- Load the Shadowgun demo scene- Clear lightmaps- Run demo or move around inside the building - observe black geometry Other notes: ... Read more
Shortkeys without modifiers using undescore notation doesn't work
See user's description."Edit/Test _g" - doesn't work when press "g", but works for "Shift+g"1 Open project2 Press "g" - nothing in c... Read more
Crash on switch platform to Flash
1) What happenedCrash on switch platform to Flash 2) How can we reproduce it using the example you attached1 Open Project2 Press Fil... Read more
[Collision] [Graphics] Particle System visualization for solid gives a "...
Steps to reproduce : - open ShurikenWorldCollisionTestScene- select "Particle System" game object- start Particle Effect if not alre... Read more
.wav and .aiff audio doesnt work on Flash
1) What happened.wav and .aiff audio doesnt work on Flash 2) How can we reproduce it using the example you attached1 Open project2 O... Read more
Build Settings. Can't move selected scenes in list if Build Settings win...
Steps:1. Open File->Build Settings2. Add several scenes to the list.3. Select one or two scenes.4. Press and hold left mouse butt... Read more
When importing a .ma file with a single animation clip - the existing c...
When importing a .ma file with a single animation clip, the "clipAnimation" array is (incorrectly empty), and therefore existing cli... Read more
Can't open Build Settings window if Editor window was minimized when Bui...
Seems that it is Win7 problem. And related to the fancy minimizing feature with taskbar buttons.Will not occur if you minimaze with ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGPU: ASTC texture mip levels are corrupt
- [Vulkan] Crash on with multiple stack traces when rendering large Terrain with specific hardware
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used