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"native code called abort()" is thrown in WebGL player when loading firs...
Reproduction steps:1. Open the attached “IN-94404” project2. Open the Build Settings window (File > Build Settings)3. Build and R... Read more
Input Actions Editor "Invert" Processor is a foldout even though it does...
Steps to reproduce: Create a new Unity project using a 3D Universal Template From the Project window, open the "InputSystem_Actions.... Read more
IL2CPP: 3D array access generates code which segfaults on iOS
The attached project will, when built for iOS using IL2CPP, generate code which halts with EXC_BAD_ACCESS. Tested with Unity 4.6.2p1... Read more
Serializable fields become unselectable and cursor is not shown when an ...
Reproduction steps:1. Open the attached “CustomDrawerRepro.zip” project2. Click on the “RootScriptableObject.asset” in the Project W... Read more
Unhandled exception "Circular References Detected" for third level Sub E...
Reproduction Steps:1. Open project2. In Hierarchy select "Particle System/SubEmmitterBirth/SubEmmitterBirth"3. Under Particle System... Read more
[Profiler][Linux][Rocky] No "Editor mode" option is available in Standal...
Reproduction steps:1. Open a new Unity Project2. In the Editor Menu, select Window -> Analysis -> Profiler (Standalone Process... Read more
Custom Reflection Probe cubemap is lost when changing Lightmap Encoding
Jira twin of: https://fogbugz.unity3d.com/f/cases/1376533/ Repro steps: Open repro project (ReproRefProbeLost.zip). Open SampleScene... Read more
UI Builder shows warning in Play Mode when editing with unsaved changes
Steps to reproduce: Create a new Unity Project In the Hierarchy, add a UI Document GameObject In the Project window, create a new UI... Read more
WheelCollider: setting steer angles to -5e-37 can confuse simulation
To reproduce:1. Open attached project2. Open Bugged scene3. Press play4. Steer the skateboard back up the hill toward the cylinder5.... Read more
Asset DB v2 metafile restoring is different from v1
Asset DB v2 does not restore metafile the same way v1 does. I think the v1 behaviour is desired, but should be determined before fix... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [iOS] Text Input field stops receiving changes when the "Cancel" button is used on the soft keyboard
- [WebGPU] URP RenderGraph RenderPass doesn't clear textures
- Query Builder items display raw code style names instead of human readable labels in search field