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Wrong lightmaping the terrain - weird squares on the terrain
1) What happenedWrong lightmapping the terrainOn using different lights in scene weird squares appears on the terrain 2) How can we ... Read more
[LOD] When 'scale in lightmap' is set to zero it still bakes the object
1. create an object with LOD2. Go to lightmapping and while having the window open select on of the children of the LOD object3. Go ... Read more
Image Effect Documentation button not working
Steps to reproduce : - import the following Image Effects :Ambient ObscuranceBloom (Optimized)Blur (Optimized)Tilt Shift (Lens Blur)... Read more
Colliders don't interact with rigidbody that is in the sleep mode
Start the scene. Script MovePlane attached to plane object will wait few moments , that cube on top of it will stop entirely. Then p... Read more
Deformed wheel rotation does not work correctly
Repro steps:1. Open project "wheelRotation.zip";2. Play the scene;3. For details, check out user's description or watch video below;... Read more
No progress bar with Cancel button, when re-importing a single asset
- Open attached project- Right-click on the "30MinuteLongNoiseStereo" audio file- Select Reimport- Observe that the audio file is re... Read more
RPC is not implemented on WP8
There are no plans to implement this feature. Read more
Loading assetbundles created with Unity 3.5.7 in 4.x yields reversed pol...
Loading assetbundles created with Unity 3.5.7 in 4.x yields reversed polygon orientations on some faces. Repro Steps: 1. Load the Ma... Read more
EditorUtility.DisplayDialog does not display entire text
EditorUtility.DisplayDialog does not display entire text. Reproduce:1) Open attached sample project2) The sample code is located in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping