Search Issue Tracker
[DXR] Ray-traced shadows cast by semi-transparent objects receive artifacts
How to reproduce:1. Open the attached project named "U - TEST.zip"2. Open the "Bug with ray traced shadows from semi-transparent gla... Read more
[HDRP] [Post Processing] Only one Camera receives Post Processing effect...
Reproduction steps:1. Open customer's attached project in "HDRPnCamBug.zip"2. Open "VolMaskL" scene3. Disable "Camera" GameObject4. ... Read more
Tilemap doesn't change the color of the tile when the Mode of the Tilema...
How to reproduce:1. Open the attached '1295449.zip' project2. Open 'SampleScene'3. Open Window > 2D > Tile Palette4. In the Ti... Read more
A second blank editor window is opened and may cause a crash when openin...
Reproduction steps:1. Open user's attached project Expected result: One editor window is openedActual result: A second blank editor ... Read more
Multi tap and Hold Interactions are not fired after running a test when ...
How to reproduce:1. Open the attached "1295178_Repro" project2. Open the "Double Click" Scene3. Open the Test Runner window (Window-... Read more
[Metal] [iOS] GPU Execution of the command buffer was aborted due to an ...
Reproduction steps:1. Open the project from the drive (info for access in edits ctrl+f "access" (size is above 20GB extracted))If th... Read more
Linux Editor starts ignoring mouse input after opening the Sprite Editor...
How to reproduce:1. Open the attached project (1295744.zip)2. In the "Project" panel select the "Player" sprite3. In the "Inspector"... Read more
OnDrawGizmos function is not called when the "Enter Play Mode Options" i...
How to reproduce:1. Open the user's attached "BugRepro" project2. Open the Scene "SampleScene"3. Enable the Gizmos in the Game view ... Read more
[Probuilder] Freeze Transform flips GameObject's normals when its scale ...
How to reproduce:1. Open the attached '1296104.zip'2. Open the 'Freeze Transform' Scene3. Open Tools > ProBuilder > ProBuilder... Read more
[CPU PLM] LODs which have a small geometry are not baking correctly
Steps to reproduce: 1. Open attached project "BakingLOD_2020.1.0b1.zip"2. Open SampleScene3. Open the Lighting window, and Generate ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- No InvalidOperationException error thrown when Active Input Handling is set to "Input System package" and "OnMouseDown()" is triggered
- Crash on mdb_xcursor_init1 when opening a specific project
- HDRP Decal Projector uses “Default” layer as main layer in “Rendering Layer Mask” instead of “Decal Layer Default”
- Cameras Overlay menu has unnecessary empty space at the bottom
- Sprite Atlas Asset UI issues