Search Issue Tracker

0
votes
Fixed

[Windows] Application.targetFramerate is ignored when Time.captureFrameR...

Scripting

-

Nov 08, 2018

-

Version/s: 2018.2.0a1, 2018.3.0b4

If Time.captureFrameRate is set to > 0 in GenLockSync class, the actual frame time is as fast as possible, ignoring the targetFrameR... Read more

0
votes
Won't Fix

TestRunner assertions in OneTimeTearDown do not fail the test

Unity Test Runner

-

Nov 12, 2018

-

Version/s: 2019.1.0a6

Steps to reproduce: 1. open attached project 2. open testrunner window 3. run editmode tests Actual: test are passing Expected: tes... Read more

0
votes
Fixed

SetResolution fullscreen parameter does not work on Linux

Linux

-

Nov 09, 2018

-

Version/s: 2018.2.7f1

To reproduce: 1) Open attached project and scene 2) Build and run it for Linux 3) Notice it has opened as non-full screen 1024*780 w... Read more

0
votes
Fixed

[Timeline] Editor Window Modes cannot be switched using hotkeys

Timeline

-

Nov 12, 2018

-

Version/s: 2018.1.0a6, 2019.1.0a9

Editor Window Modes (Mix Mode, Ripple Mode and Replace Mode) cannot be switched using hotkeys. Steps to reproduce: 1) Open a new u... Read more

0
votes
Won't Fix

CreateAssetMenu fileName results in asset name being cut off when fileNa...

Asset - Database

-

Nov 12, 2018

-

Version/s: 2018.2.15f1

How to reproduce: 1. Open attached project "CreateAssetMenu.zip" 2. In Editor menu, select Assets -> Create -> FileWithDot -> Name.... Read more

0
votes
Fixed

ENABLE_VSTU is not defined when VSTU is enabled

CodeEditors

-

Nov 09, 2018

-

Version/s: 2018.1.0f1, 2018.3.0b9

VSTU loaded logo is also missing in the About window for the same reason. Read more

0
votes
Fixed

Deadlock due to UnitySynchronizationContext invoking event in lock

Scripting

-

Sep 24, 2018

-

Version/s: 2018.2.9f1

How to reproduce: 1. Open the attached "DeadlockRepro.zip" project 2. Open the "SampleScene" scene 3. Enter the Play mode -- Editor ... Read more

0
votes
Fixed

Editor crashes on applying Rig Animation Type changes when it is set to ...

Asset - Database

-

Nov 11, 2018

-

Version/s: 2018.3.0b8

How to reproduce: 1. Open the attached project 2. Go to the Project window -> Models -> select Person2.fbx 3. Go to the Inspector wi... Read more

0
votes
Fixed

[IMGUI] Null Reference exception is thrown on selecting different option...

IMGUI

-

Nov 12, 2018

-

Version/s: 2019.1.0a9

[Editor] Null Reference exception is thrown at the time of switching Aspect Ratio in GameView 1. Open a new Project 2. Go to Game w... Read more

0
votes
By Design

Calling AssetDatabase.Refresh after ScreenCapture.CaptureScreenshot does...

Asset - Database

-

Sep 02, 2018

-

Version/s: 2017.3.0a1, 2018.1.0a1, 2018.2.0a1, 2018.2.3f1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Open tester-submitted project (CaptureScreenshotAndRefresh) 2. Open Scene 'SampleScene' 3. Enter Play Mode and ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.