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Using Quaternion.Euler transforms rotation with a very slight error with...
Steps to reproduce:1. Open QA's attached project2. Play the "repro" scene3. Observe "empty(Clone)" gameobject's rotation is 90.00001... Read more
System.IO.File.ReadAllText throws "IsolatedStorageException: Could not f...
Steps to reproduce:1. Open user attached project2. Run the Main scene in the editor and notice you correctly get "FileNotFoundExcept... Read more
[Apple] Valid receipt fails local validation using CrossPlatformValidator
Valid receipt fails local validation using CrossPlatformValidator Read more
Selecting a large SerializedObject asset pauses editor for 2 seconds eve...
Reproduction steps:1. Download project "SpriteLightsBug.zip" and open in Unity2. Open Project window Assets folder3. Click on CityLi... Read more
Script Component that has a missing script is called "Nothing Selected" ...
How to reproduce:1. Open the attached "MissingScript" project and "Scene"2. Click on the "GameObject" in the Hierarchy3. Notice that... Read more
Override Track separated from parent track if both selected after drag-a...
Steps to reproduce:1. Open attached “OverrideTrack.zip” Unity project2. Open “Test” scene3. Select “Director” object in Hierarchy4. ... Read more
Collision2D.contacts returns 0 for a gameObject, which is queued for des...
Reproduction steps:1. Open the attached project "2DContactPointsDestroyBug.zip";2. Open the Main Scene;3. Enter a play mode;4. Press... Read more
SerializedProperty's propertyPaths do not match appropriate property nam...
Reproduction steps:1. Download project "New Unity Project.zip" and open in Unity2. Open console window3. Select Directional Light in... Read more
[iOS][Metal] "Can't set kSurfaceUseResolvedBuffer surface flag" errors a...
When using a camera with depth only clearing and MSAA iOS build spams constantly this error: Metal: Can't set kSurfaceUseResolvedBuf... Read more
Video Player is broken on some Kindle Fire devices
Steps to reproduce:1. Open attached project "VideoError.zip"2. Run and build for specified device3. Video Player will be either brok... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor