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Playable graph interferes with physics in Normal Update Mode when Animat...
Reproduction steps:1. Open user attached project2. Open Assets\SampleScene3. Enable the Animators on the two Prefabs in the Scene4. ... Read more
Exceptions get logged in the Console when the Logger.logEnabled is set t...
How to reproduce:1. Open the attached '1311534.zip' project2. Open 'SampleScene'3. Enter the Play mode4. Observe the Console Expecte... Read more
Label has no indentation in the Inspector when using EditorGUI.PrefixLab...
How to reproduce:1. Open the user's attached "PrefixLabelBug.zip"2. Open the "SampleScene" Scene3. Select the "JustAGameObject" Game... Read more
Multiple Touchscreen devices references/names on Android is not consistent
Some Android devices appear to have more than one Touchscreen available at the start of a scene, and which of them it picks as Touch... Read more
[SceneView] Rotate manipulator axis highlight does not work in some case...
How to reproduce:1. Create a new project2. Select any GameObject3. Select Rotate manipulator4. Slowly move the mouse cursor perpendi... Read more
Gradient and AnimationCurve previews don't get updated when modifying va...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. In the Hierarchy select 'Gradient'4. In the Inspector cl... Read more
[tvOS] [Input System] [UI] cursor movement is random when using Automati...
Reproduction steps:1. Open project attached in "TestInputSystem.zip"2. Build and Deploy to an AppleTV3. Try navigating the buttons w... Read more
Differences between deltaTime and unscaledDeltaTime when entering Play Mode
Reproduction steps:1. Open attached project "DeltaTime.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Console window Expec... Read more
Unknown managed type referenced ValueTupleSource errors appear in the Co...
Reproduction steps:1. Open the attached "case_1307577.zip" project and Scenes/SampleScene scene2. Observe the Console window Expecte... Read more
[GPUPLM] Gameobject's unlit side has a hard shadow split when Progressiv...
Jira: https://jira.unity3d.com/browse/GFXGI-479 How to reproduce:1. Open the user's attached "Area_Light_Bug_GPUPLM" project2. Open ... Read more
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