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"Cannot restructure prefab" dialog opens wrong prefab
When attempting to delete a child gameobject of a prefab within the scene view, the user is presented with an error dialog. This di... Read more
[IL2CPP] Build process fails with StackOverflowException when building f...
To reproduce: 1. Download the attached project "TestUnity.zip" and open in Unity 2. Open "SampleScene" scene 3. Set Scripting Backe... Read more
SortingGroup component does not sort when LWRP is in use
Steps to reproduce: 1. Download and open the attached project 2. Observe Sprite render order 3. Remove LWRP asset from graphics opti... Read more
Environment Lighting is not applied when loading a scene via SceneManage...
To reproduce: 1. Open user's attached project "ZapZap.zip" 2. In Project window, Assets/Scenes, duplicate "Scene 6" 3. Add the newly... Read more
TextureImporterType.Sprite does not create a usable sprite when called i...
How to reproduce: 1. Open the attached Unity project 2. Drag an PNG or JPEG file (for example an image from your own pictures folder... Read more
Space in AssemblyDefinition Name referenced by Editor AssemblyDefinition...
To reproduce: 1. Download the attached project "AssemblyDefReproProj.zip" and open in Unity 2. Observe Error in the Console window:... Read more
GIULayout items focus is shifted in Playmode
GIULayout items focus is shifted in Playmode 1. Open project attached. 2. Do Reimport all if needed. 3. Press Play. Actual resu... Read more
[LWRP] Baked GI visualization modes for scene view are broken when LWRP ...
Steps to reproduce: 1. Create a new project with the LWRP template - Update LWRP to latest if necessary, but this is reproducible o... Read more
Unity Editor freezes and causes a Fatal 'System out of memory!' error wh...
Unity editor, especially Animation tab works very slow. Duplicating the animation in the fbx model causes the Fatal 'System out of m... Read more
Scripting Define Symbols line does not change when using Undo command
To reproduce: 1. Create a new project 2. Go to Player settings > Other settings 3. Find Scripting Define Symbol* line 4. Write there... Read more
All about bugs
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