Search Issue Tracker

0
votes
Fixed

AnimationEvent placed at the start of a clip not fired when looping

Package: Timeline

-

Sep 13, 2019

-

Version/s: 1.0.0

1) Create an animation clip2) Add an animation event at the start3) Add this clip twice to a new timeline4) Set the PlayableDirector... Read more

0
votes
Fixed

Adding a new graph is now grayed out after Bolt 1 update.

Package: Visual Scripting

-

Jul 15, 2020

-

Version/s: 1.4.10

Original Link Since the update linked above it seems I have a problem with a new graph being grayed out that wasn't before, I'll att... Read more

0
votes
Fixed

Bolt documentation - Purchase it on the Unity Asset Store needs to be re...

Package: Visual Scripting

-

Aug 03, 2020

-

Version/s: 1.4.13

Bolt is now free but the docs still reference buying it on the asset store. {code:java}To use Bolt, which is Unity's visual scriptin... Read more

1
votes
By Design

Could not load connection between 'value' warnings appear after updating...

Package: Visual Scripting

-

Sep 21, 2020

-

Version/s: 1.4.13RC7

Steps to reproduce Open this project with Unity 2020.2.0b2 Notice issue >> Numerous warnings... {code:java}// Failed to define... Read more

0
votes
Postponed

text mesh generation is limited to 64k vertices!

Package: Visual Scripting

-

Jun 08, 2020

-

Version/s: 1.4.1

Original Issue - Unity Bug----When I select the game object that has all my bolt graph work i get "text mesh generation is limited t... Read more

0
votes
Postponed

Can't assign Game Objects to Graph/Object Variables while in Prefab Mode

Package: Visual Scripting

-

Jun 08, 2020

-

Version/s: 1.4.0f11

Original Issue - Unity Bug---- Hi, Same issue as here: [https://support.ludiq.io/communities/5/topics/2481-object-variables-are-not-... Read more

0
votes
Fixed

C# managed (reference) implementation of mm256_cvttps_epi32 maps to mm25...

Package: Burst

-

Oct 29, 2020

-

Version/s: 1.4.1

How to reproduce:1. Make a new project2. Install Burst3. Make a call to the "X86.Avx.mm256_cvttps_epi32" function Expected results: ... Read more

0
votes
Fixed

[2D] NullReferenceException thrown continuously on selecting Sprite Atla...

2D

-

Nov 23, 2020

-

Version/s: 2021.1.0a6, 2021.1.0a7

When Sprite Atlas asset is selected in the Project window and "Sprite Atlas V2(Experimental) - Enabled" Sprite Packer Mode is select... Read more

0
votes
Fixed

The UnityDownloadAssistant no longer asks for the install path on Windows

Installer

-

Nov 23, 2020

-

Version/s: 2020.2, 2021.1

The UnityDownloadAssistant installer on Windows no longer prompts for the install location. Repro:1) Download the latest 2021.1 or 2... Read more

0
votes
Fixed

Crash on "(KERNELBASE) RaiseException" when reloading Mono assemblies fo...

Mono

-

Nov 03, 2020

-

Version/s: 2020.2, 2020.2.0b9

How to reproduce:1. Open the attached project("crashP.zip")2. Repeatedly click the "Play" button3. If it doesn't crash from the firs... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.