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EditorPrefs.DeleteAll or HasKey does not work
How to reproduce:1. Open the attached project named "EditorPrefs"2. Click Examples -> Has Key Example in the Toolbar3. Press the ... Read more
Shader compiler logs missing information about shader and pass being com...
Shader compiler logs output a lot of information - which keywords are used, which platform the snippet is being compiled for and so ... Read more
[Undo][Inspector Framework] Error is thrown on performing undo operation...
In Inspector window 'Adding a New Script Component' and performing undo operation until gameobject doesn't get removed after Create ... Read more
Editor does not reimport Texture2DArray when Build Target is changed
How to reproduce:1. Open the attached "Texture2DArraySwitchPlatform.zip" Project on the Android platform2. Navigate to "Assets > ... Read more
Output Mesh casts shadows when shadowcasting if off whenever a VFX syste...
Repro steps:1. Import the attached package and open the repro scene2. Observe that both the particles and the capsule are casting sh... Read more
[Mesh] Blendshapes added w/ AddBlendShapeFrame won't work properly with ...
How to reproduce:1. Open the user's attached "TestCombineMeshes.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Sele... Read more
Importing some ASTC HDR textures makes the editor crash
Importing some textures into ASTC HDR 6x6 format makes the editor crash 1. Switch editor to iOS or Android platform (so that ASTC fo... Read more
GI bake isn't started with multiple Editors warning after pressing Gener...
Steps to repro:1. Download the attached project and open "SampleScene" scene;2. Clear Baked Data in the Lighting window;3. Add refle... Read more
Scene visibility toggles visible when entering Play Mode for TMP SubMesh...
How to reproduce:1. Open the user's attached project("BugProject.zip")2. Load "SampleScene"3. Make sure "Canvas" is toggled invisibl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked