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0
votes
By Design

Standard and Surface shaders generate artifacts when compression is enabled

Shaders

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Feb 28, 2017

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Version/s: 5.5.0f3

When the build target is switched to a mobile platform, it is observed that standard and surface shaders can render artifacts when c... Read more

0
votes
Fixed

Freeze in the Editor when Particle System and Sub Emitter are sending Co...

Shuriken

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Feb 27, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Open attached project; 2. Open "Behavior" scene; 3. Click on "Particle System" in hierarchy; 4. Click on "sub emit... Read more

0
votes
Fixed

When the prefab which has the missing script is instantiated, the color ...

Scene Management

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Feb 28, 2017

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Version/s: 5.5.1f1

Reproduction steps: 1. Open the attached project; 2. Click on the prefab "Test Object" and drag it into Hierarchy window; 3. Observe... Read more

0
votes
Fixed

[WSA] Player crashes on exit/on being minimized when built with D3D buil...

Windows Store Apps

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Feb 28, 2017

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Version/s: 5.6.0b10

Steps to reproduce: 1. Open any Unity project 2. Build WSA Universal 10 SDK, Build Type - D3D 3. Open VS solution 4. Deploy on local... Read more

0
votes
By Design

Editor crashes when using get() and set() accessors in MonoBehaviour script

Scripting

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Feb 26, 2017

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Version/s: 5.5.2f1

To reproduce: 1. Open repro project 2. Play scene Expected: scene will play Actual: editor crashes Reproduced on: 5.4.4p3, 5.5.0a6... Read more

4
votes
Not Reproducible

Unity crashes at CreateNullGfxDevice (repro using Super Text Mesh Plugin)

UI

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Feb 22, 2017

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Version/s: 5.5.0f3

Unity crashes at CreateNullGfxDevice. Unity crashes when "<q=anybutton>" is pasted to the Text field of Super Text Mesh component. ... Read more

0
votes
Won't Fix

Flythrough mode is stuck when using both mouse buttons

Scene/Game View

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Feb 25, 2017

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Version/s: 5.4.4f1

When holding left mouse button and pressing right mouse button, then releasing the left button, mouse cursor is stuck at the Flythro... Read more

0
votes
Not Reproducible

[Metal] UnityStandardAssets.CinematicEffects.DepthOfField doesen't work ...

OSX

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Feb 28, 2017

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Version/s: 5.6.0b10

To Reproduce: 1. Download the CorridorDemo project from the Asset Store or from the link in the comment. 2. Open it with Metal Edit... Read more

0
votes
Fixed

Taking detailed memory sample of player in profiler spams errors

Profiling

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Mar 01, 2017

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Version/s: 5.6.0b10

How to reproduce: 1. Open the attached project 2. Build and run on Android, iOS or Standalone... (in 32 bits) 3. Make sure that Auto... Read more

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