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[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash
Repro steps:1. Open QA attached project "repro_1139007"2. Switch the build target to Android3. Build and Run Actual: App crashes aft... Read more
[PostProcessing] [Ambient Occlusion] Ambient Occlusion result incorrect
How to reproduce:1. Open the attached project2. Go to the Hierarchy window/KFS_Framework_v2.0/VRRigMaltiplayer/Head3. Go to the Insp... Read more
Parameter Names for the Wheel Collider component are Overlapped in the I...
How to reproduce:1. Create a new project2. Create a new gameObject and add a Wheel Collider component to it3. Observe the Inspector ... Read more
[Hub] The full-screen button is disabled and unclickable
How to reproduce:1. Open Hub2. Try to maximize a window by clicking on the full-screen button Expected result: Window is resized to ... Read more
Errors are thrown when adding On Click actions on multiple GameObjects w...
How to reproduce:1. Create a new Unity project2. Add an empty GameObject3. Add a 'Button' Component to the object4. Duplicate the ob... Read more
An Exception is raised when using System.Data.ODBC
How to reproduce:1. Open the "SampleScene" Scene in the attached "Text.zip: Project2. Enter Play Mode3. Observe the Console Expected... Read more
Clickable Stack Trace Links in the Console window do not open Visual Stu...
How to reproduce:1. Open the attached project named Case_11633142. Play the Scene3. Click "Start..." message in the console4. Click ... Read more
[Hub] Size of the Hub window reverts back to default when closing and op...
How to reproduce:1. Open Hub2. Change the size of the window3. Close the window4. Open the Hub again Expected result: Window is the ... Read more
Loading time when opening a Project is increased
How to reproduce:1. Create and reopen the Project in any of our supported Versions2. Create and reopen the Project in 5.6 Version3. ... Read more
All about bugs
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