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[DX12] Editor crahes when setting RenderBuffers depth texture with anti ...
Steps to reproduce: 1. Open attached project "954098.zip"2. Make sure selected Graphics API is Direct3D123. Open "main" scene4. Sele... Read more
Editor crashes on fbxsdk::FbxReaderFbx7_Impl::RebuildTargetShapes after ...
Steps to reproduce:1. Create new Unity project2. Import attached “Model.FBX” file Reproduced in: 2018.1.0a6, 2017.3.0f1, 2017.2.0p4,... Read more
[PLM] Scene is completely black after clicking 'Generate Lighting' button
Steps to repro: 1. Open attached project and 'ProgressiveLightmappingExample' scene;2. Go to the Lighting settings window (Window>... Read more
Baked UV Overlap debug mode is not working in Object Maps with some objects
Steps for reproduction:1) Download the project below2) Open the scene `ProgressiveLightmappingExample` scene3) Bake the scene4) Open... Read more
[Android][Gradle] Unity purchasing classes are not included in Android G...
Unity.Purchasing classes are not included in Android builds produced using Gradle build system. Steps to reproduce:1) Open the attac... Read more
[HoloLens] Unity Editor crashes when disconnecting from Holographic Remo...
Steps to reproduce:1. Open the attached project2. Open the Test1.unity scene3. In Player Settings, enable Virtual Reality Support an... Read more
[Editor] Crash when building a new project or opening Player Settings
Steps to reproduce: 1. Create a new Unity project2. Switch platform to UWP or iOS3. Build or try to open Player Settings Actual resu... Read more
New Cloth is missing Use Virtual Particles checkbox
1. Open attached project2. Open scene Scenes/10_Cloth.unity3. Play the scene- Note that the Cloth does not properly envelop the caps... Read more
[PLM] Lighting is rebaked after expanding Material Inspector
Steps to repro: 1. Open attached project and 'ProgressiveLightmappingExample' scene;2. Go to Lighting Settings window (Window>Lig... Read more
[PLM] AddInstancePropertiesJob error while baking with specific assets
Steps for reproduction:1) Download the project below2) Open the scene `Rome Fantasy Pack 2`3) Start baking (auto or manual, that doe... Read more
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